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Pour Le Merite (For Merit) [seuck] [2010] |
Released At :
Sideways SEUCK Compo 2010
Achievements :
C64 Game Competition at Sideways SEUCK Compo 2010 : #1
Credits :
Code | .... | Chris Yates |
| | Jon Wells |
| | Martin Piper |
| | Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Music | .... | Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
Graphics | .... | Bamse |
Design | .... | Bamse |
Idea | .... | Bamse |
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Bamse on 10 October 2016
@finchy: thanks :)
If i remember correctly the waiting is due to SEUCK limitations. It simply doesn´t acknowledge whether or not the "boss" has been shot down or not, thus waiting the full sequence of an escaping boss... | User Comment Submitted by finchy on 7 October 2016
This is a quite decent game for SEUCK, with nice levels! I like the dogfight when it finally scrolls best! And oh the ballons that blow up after having been shot... so nice details and so much effort put into it. Still, it could use some tweaking gameplaywise (some long waiting after the first dogfights - why is that) and some polishing with the graphics, but not much. Really a great little game! And so diverse with the different patrols ... Thumbs up! |
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