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SpaceChem Nano [16kb cartridge] [2012] |
Released At :
RGCD C64 16KB Cartridge Game Development Competition 2012
Achievements :
C64 Game Competition at RGCD C64 16KB Cartridge Game Development Competition 2012 : #8
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by GeirS on 22 April 2024
The game probably doesn't work on an actual MAX Machine if it requires 4KB RAM (the MAX only had 2KB built-in) | User Comment Submitted by Jak T Rip on 4 January 2014
Simply awesome! Complex yet simplistic. | User Comment Submitted by lemming on 31 January 2013
A new Max Machine title is an automatic 10 from me, if there was an 11 this would go there! :) fantastic weird puzzler!
The combination of Max Machine and 1351 is also so perverse, this might in fact go to 12 on my personal scale =) | User Comment Submitted by Richard on 3 December 2012
I didn't like this one, due to the fact that there's too many controls and does not support joystick. | User Comment Submitted by Rough on 1 December 2012
A game for the Ultimax... I like such weirdo projects. :) | User Comment Submitted by Karoshier on 1 December 2012
Ah, right, I had forgot Vice required this step. :P Thanks for the info. | User Comment Submitted by Achim on 1 December 2012
Just press Alt+Q to grab mouse events. | User Comment Submitted by Karoshier on 1 December 2012
Tried running it in Vice 2.4a x64sc but can't get past the initial logo: the mouse pointer does not move, as if it was not connected. Mouse settings: 1351, port 2, as stated in the readme. Does anybody have a clue about what am I doing wrong? | User Comment Submitted by Retrofan on 1 December 2012
This is a reduced demake of the PC/Mac/Linux/iOS/Android game SpaceChem (Zachtronics Industries). It is probably the first and only game in about 28 years which is made for the Commodore Ultimax (only 4k RAM, no Kernal, no Basic, no Font, no serial I/O) also known as MAX Machine oder VC-10. Requirements: C64 mouse (1351) in port 2! |
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