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Website :
https://github.com/ricardoquesada/vchar64/
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by tsurugi on 29 May 2016
Great! Keeps getting better and better.
Any chance you can add support for ECM? I can't really find a (decent) editor that supports this mode. | User Comment Submitted by Dr.j on 16 April 2016
Nicely done. very handy tool and friendly , and thanks for your efforts for keep improving the tool. cheers | User Comment Submitted by Yogibear on 15 April 2016 User Comment Submitted by riq on 15 April 2016
Video summary: https://www.youtube.com/watch?v=lb7UNIhoyoI
New features in v0.0.13:
* [NEW] Charset and Tilset widgets have grid and zoom levels
* [NEW] Map Widget: can enter tiles by using the keyboard
* [NEW] Map Widget: can enter tiles by using ALT + tile_number
* [NEW] Beeps are only played when there is an error. Before two beeps were used on errors. Now a single beep.
* [BUGFIX] Export: uses the name of recently saved project
* [BUGFIX] Export Dialog: tab-order fixed
* [BUGFIX] Copy/Paste: doesn't allow copy paste invalid buffers
* [BUGFIX] Cut: works as expected when using "inverse" range state->cut() no longer receives an offset since the offset is taken from the range
* [BUGFIX] Cut: doesn't crash if cut is triggered when no window has focus
* [BUGFIX] Map widget: selecting with keyboard for the first time works as expected
* [BUGFIX] Maps scrolls normal speed (even big maps)
* [BUGFIX] TilesetWidget and CharsetWidget use zoomLevel to instead of pixelSize for zooming. Faster and less memory(?)
* [BUGFIX] Resizing maps works as expected
* [BUGFIX] Displays correct tile in map when tile is resized. Doesn't crash on debug mode as well. |
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