Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Falling [16kb cartridge]   [2014]

Falling [16kb cartridge] Released by :
Saul Cross, Wanax

Release Date :
6 December 2014

Type :
C64 Game

Released At :
RGCD C64 16KB Cartridge Game Development Competition 2014

Achievements :
C64 Game Competition at RGCD C64 16KB Cartridge Game Development Competition 2014 :  #13

User rating:*******___  6.9/10 (11 votes)   See votestatistics

Credits :
Code .... Wanax
Music .... Saul Cross of RGCD
Graphics .... Saul Cross of RGCD


SIDs used in this release :
Falling(/MUSICIANS/C/Cross_Saul/Falling.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by jailbird on 11 December 2014
Have no clue what should I do in this game. Am I doing something at all? :D
User Comment
Submitted by Wanax on 11 December 2014
Too late for a pacht... :)
User Comment
Submitted by enthusi on 11 December 2014
Hm, this will need some training to judge.
It hurts the brain that the parallax doesnt stop when the scrolling stops though.
User Comment
Submitted by Wanax on 11 December 2014
I'm sorry that it is too hard...
User Comment
Submitted by chatGPZ on 11 December 2014
way too hard to be fun
User Comment
Submitted by Richard on 7 December 2014
Quite good, a simple concept but very difficult gameplay. Nice graphics and music.
User Comment
Submitted by Yogibear on 7 December 2014
Nice!
User Comment
Submitted by Doc Strange on 6 December 2014
From my experience you need a bit time to familiarize with the control of the bouncing. Then you start get addicted.
User Comment
Submitted by Roysterini on 6 December 2014
Wow! Some big scores! My highest is currently 56 now.

It IS a fun game, but frustrating :)
User Comment
Submitted by saulc12 on 6 December 2014
My highest is not so high but I guess scores between 100 & 200 are possible and would be decent scores...
User Comment
Submitted by Wanax on 6 December 2014
My score is 280 :-) no cheat.
User Comment
Submitted by Doc Strange on 6 December 2014
I have reached 110 once. That's my best one.
User Comment
Submitted by Roysterini on 6 December 2014
What would you consider a decent score, Saulc?
Triple figures?
User Comment
Submitted by saulc12 on 6 December 2014
Yep it is hard, just think truly old school, but with practice hihi... I hope the difficulty won't put people off and they will keep on trying to improve their score.
User Comment
Submitted by med64 on 6 December 2014
Nice sound, nice graphix, but too hard.
User Comment
Submitted by Roysterini on 6 December 2014
Been looking forward to this one.

Nicely presented, but FECK IT'S HARD!

People thought my game was hard, but it's a walk in thepark compared to this :)

I really like the idea and look of this, but for me, it is just too hard.

I managed 33. :/

Nice parallax use :)
User Comment
Submitted by spider-j on 6 December 2014
looks great, but impossible hard.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (17)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.086 sec.