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Just an Illusion   [2004]

Just an Illusion Released by :
Crest

Release Date :
19 September 2004

Type :
C64 One-File Demo

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Code .... Crossbow of Crest, The Stock
Music .... Xayne of Beat Machine, Crest
Graphics .... Xaver of Gummibärchenfront


SIDs used in this release :
Groove(/MUSICIANS/B/Beat_Machine/Xayne/Groove.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Oswald on 9 September 2016
pretty cool, gotta love the routine placed on sprite coord registers. on real machine cant really freeze it :)
User Comment
Submitted by Krill on 29 October 2006
Crossbow "forgot" to mention the VIC's internal line and colour buffers (40 bytes and 40 nibbles) in his list of where stuff has to reside in order to be displayed. His raster code performs some action to prevent any bad line condition to be met, so the VIC never reads anything new into its line and colour buffers after fetching the data from the main memory and erasing them in the main memory.
User Comment
Submitted by jailbird on 29 October 2006
Could you tell us non-coders what's the trick?
User Comment
Submitted by Krill on 29 October 2006
Indeed easy.
User Comment
Submitted by HCL on 26 September 2006
Gosh i missed this one till now. But boah, that's an easy one :)).
User Comment
Submitted by Tch on 11 August 2006
Coderpr0n! ;)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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