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Pillars and Wheels   [2013]

Pillars and Wheels Released by :

Release Date :
23 October 2013

Type :
C64 Graphics  (PETSCII)

Released At :
Plain PETSCII Graphics Competition 2013

Achievements :
C64 Graphics Competition at Plain PETSCII Graphics Competition 2013 :  #96

User rating:****______  4.3/10 (10 votes)   See votestatistics

Credits :
Code .... King Durin of Avatar
Graphics .... King Durin of Avatar

Download :
http://csdb.dk/getinternalfile.php/122004/Pillars_and_Wheels.prg (downloads: 459)

Look for downloads on external sites:

User Comment
Submitted by Jak T Rip on 9 November 2013
Definitely looks fitting for a game, but I'd rather see a medieval styled role player in this than a tile mapper.
User Comment
Submitted by King Durin on 23 October 2013
I was actually thinking about a game concept when I created this. Something with a pattern matching bent to it. Each column could be scrolled up and down and each row left and right. If you match shapes you get X points, if you match colors you get Y points, and if you match both you get Z points. Larger matches (such as 3 consecutive tiles) would get you modifiers. There could be a move counter and each match gives you new moves.

Anyways, just some things I thought of while making this graphic.
User Comment
Submitted by TheRyk on 23 October 2013
not yet really impressive gfx wise but since i know the games you released hitherto, I see a typical king durin game featuring PETSCII gfx ahead :)
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