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Where the Wild Things Are   [2014]

Where the Wild Things Are Release Date :
4 March 2014

Type :
C64 Graphics  (HiRes)

Website :
http://www.pixeljoint.com/pixelart/45349.htm#

User rating:*********_  8.7/10 (21 votes)   See votestatistics
*********_  9.1/10 (6 votes) - Public votes only.

Credits :
Graphics .... onek

Download :
http://csdb.dk/getinternalfile.php/128364/WhereTheWildThingsAre.prg (downloads: 243)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 22 March 2014
great!
User Comment
Submitted by DonChaos on 15 March 2014
Great !
User Comment
Submitted by Dr.j on 5 March 2014
Great Screen
User Comment
Submitted by Bob on 5 March 2014
love the style
User Comment
Submitted by Don Kichote on 5 March 2014
THIS IS ART!
User Comment
Submitted by eLK on 5 March 2014
I like your style very much! The original picture is nothing comparing to yours!
Only the right feet of the grey guy seems not perfect.. :) But then everything seems so cool!
Impossible image!
Great work!
Very nice!
THUMBS UP!
User Comment
Submitted by CreaMD on 5 March 2014
Not this one Liberation Anal ?
User Comment
Submitted by Conrad on 5 March 2014
yes...
Liberation
User Comment
Submitted by Romppainen on 5 March 2014
How many times that needs to be mentioned? XD
User Comment
Submitted by Jailbird on 5 March 2014
Love the picture, but I think it was released in Liberation
User Comment
Submitted by Hammerfist on 5 March 2014
Reminded me of PETSCII too. I like the picture, but if it had been PETSCII I would've been really impressed. Should be doable though, a fair approximation anyway? Maybe I'll give it a go in the near future...
User Comment
Submitted by Motion on 4 March 2014
Released in Liberation, no?
User Comment
Submitted by Romppainen on 4 March 2014
And here's from where it all started, original by Maurice Sendak:

User Comment
Submitted by Twoflower on 4 March 2014
Yup, as Bepp points out - this one was featured in Liberation way back in 2012. Check it out if you haven't - loads of other great images there.
User Comment
Submitted by bepp on 4 March 2014
Hmm... I think we (Twoflower) already did this conversion... See Liberation. Nevertheless, ossom pic!
User Comment
Submitted by TheRyk on 4 March 2014
gfx: just wow & what shine said was my very first impression too.

daTABASErulez: SOMEone _should_ be credited, why not create an entry "Olek"/Graphician. I did the same when I ripped Amstrad gfx for Golden Times. Nitpickers might additionally credit Tom-Cat for Ripping (which implicitly includes Conversion here)
User Comment
Submitted by Tom-Cat on 4 March 2014
Ok, changed release to today. Please DO NOT add me as an author, I just changed a few pixels so it complied to hires standard and I was able to convert it...

Not sure if the author should be added or not. If any1 needs to then please do so.
User Comment
Submitted by celticdesign on 4 March 2014
Me likes.
User Comment
Submitted by iAN CooG on 4 March 2014
original author didn't make this, if anyone this should be credited to tom-cat and released today. /me nitpicks
User Comment
Submitted by MacGyver on 4 March 2014
If it was just converted/released as C64 executable, release date should be today. A screenshot it not a release.
Also someone (Tom-Cat) might want to add onek as a scener and credit him.
User Comment
Submitted by Conrad on 4 March 2014
Brilliance!
User Comment
Submitted by Tom-Cat on 4 March 2014
I *just* uploaded it. After converting the picture on pixeljoint to c64 format. I left release date as it is on pixeljoint so it might seem older :)
User Comment
Submitted by Oswald on 4 March 2014
wow, quite underrated (no comments so far?) great style and execution. A bit more contrast maybe.
User Comment
Submitted by Shine on 4 March 2014
Somehow and i don't know why, i thought that this is true PETSCII!? :) Nice gfx btw. ;)
User Comment
Submitted by Tom-Cat on 4 March 2014
This is drawn by "Olek" from PixelJoint. He stated it was drawn with c64 8x8 2 colour limits, which is mostly true, but there were some places where that wasn't the case - the worst case was the hand of the right-most monster. I tried correcting those errors as much as I could - I think the picture is still worth it and now we can see it on a real c64. :)
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