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Tutti Frutti 64 V0.1 [16kb cartridge]   [2014]

Tutti Frutti 64 V0.1 [16kb cartridge] Released by :
Mayday!

Release Date :
8 December 2014

Type :
C64 Game Preview

Released At :
RGCD C64 16KB Cartridge Game Development Competition 2014

Achievements :
C64 Game Competition at RGCD C64 16KB Cartridge Game Development Competition 2014 :  #10

User rating:*******___  7.4/10 (12 votes)   See votestatistics

Credits :
Code .... Spider Jerusalem of Mayday!, svenonacid, Tristar & Red Sector Incorporated
Music .... Spider Jerusalem of Mayday!, svenonacid, Tristar & Red Sector Incorporated
Idea .... Sout
Test .... Achim of Mayday!
  The USER of Duisburger Treff, Mayday!
  TheRyk of Arsenic, C64 Club Berlin, Mayday!


SIDs used in this release :
Tutti Frutti 64(/MUSICIANS/S/Spider_Jerusalem/Tutti_Frutti_64.sid)

Download :
http://csdb.dk/getinternalfile.php/134828/tuttifrutti64.crt (downloads: 888)
http://csdb.dk/getinternalfile.php/134830/tuttifrutti64.prg (downloads: 412)

Look for downloads on external sites:
 Pokefinder.org


Goof Info
Submitted by spider-j on 8 December 2014
confirmed bugs/flaws so far:
* shooting (especially in the map border area) can cause wrong memory locations to be overwritten -> game crashes
* "all apples on ground" end level in gametypes 1+2 routine missing
* sometimes "endless" enemy spawning (I think if for some reason the queue counter wraps below $00 without the game noticing - i.e. player death occurs at the same time)
* various minor gfx glitches due to the fact that player/enemy soft sprites of the original were replaced with C64 hardware sprites
Goof Info
Submitted by TheRyk on 8 December 2014
That's true modesty :P
Goof Info
Submitted by spider-j on 8 December 2014
I didn't even manage to finish a planned intro sequence to credit myself ;-)
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