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MAH V1.0   [2015]

MAH V1.0 Released by :
Retream [web]

Release Date :
9 August 2015

Type :
C64 Game

Website :
https://www.retream.com/MAH

User rating:**********  9.5/10 (9 votes)   See votestatistics

Credits :
Code .... saimo of Retream
Music .... saimo of Retream
Graphics .... saimo of Retream
Design .... saimo of Retream
Docs .... saimo of Retream


SIDs used in this release :
MAH(/MUSICIANS/S/Saimo/MAH.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Trivia Info
Submitted by saimo on 8 July 2018
The hugely expanded and improved v2.0 was published on cartridge by RGCD (http://rgcd.bigcartel.com/product/mah-commodore-64-pal-only), on disk by Protovision (https://www.protovision.games/shop/product_info.php?products_id..), and digitally by RETREAM (https://www.retream.com/MAH).
Trivia Info
Submitted by saimo on 8 August 2015
[From the on-disk manual]

* Story-wise, MAH follows the PC games BOH (2009) and Huenison (2013).
* "MAH" is an Italian interjection that means "I don't know, maybe"; thus, it links to "BOH", which stands for "I don't know".
* There is also a weak link to the C64 game QUOD INIT EXIT (2012), commonly shortened as "QIE": "MAH" is also a 3-letter acronym of Latin words.
* The logo is styled after BOH's and Huenison's.
* The name was suggested as a joke by an interviewer after the presentation of BOH at a show. The question was: "So, will you make a sequel, and will it be called MAH?".
* Developed on AmigaOS 4 using mainly: FrexxEd v2.0 (code), Personal Paint v7.1 (graphics), GoatTracker v2.05 (music), Basic-Boss v2.42 and GCC v4.2.4 (compiling), Exomizer v2.0b4 (packing), VICE v2.3 (emulation).
* The final source code is entirely in Basic-Boss BASIC. However, it has been written in a custom C framework, and it includes bits of machine language (mostly for size reasons).
* The ApocalypShield's version and build numbers are also MAH's.
* In 2013, the author decided to quit creating software (for any platform). That was not what he wanted, but what he knew to be right. Yet, the flame inside was as strong as ever - and actually there was also the specific urge of making another C64 game. He resisted many months. At some point, he gave up. On August 20th, 2014, MAH started materializing.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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