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AKA :
Monthly Demo - September 2015
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Merman on 15 September 2015
A fun little demo with a really nice split effect, and great music by 4-Mat. Looking forward to more monthly releases! | User Comment Submitted by enthusi on 13 September 2015
Nice one!
I dont mind simple fx at all if they are pleasing :)
About the cookie-cutter masking in 'Caren and the Tangled Tentacles', here is a quick demo of it:
http://enthusi.de/mask.zip | User Comment Submitted by Monte Carlos on 12 September 2015
yeah, very impressive back then. The moving sprites in background reminded me of this. | User Comment Submitted by hollowman on 12 September 2015
Monte Carlos, World Demise/Slash Design | User Comment Submitted by Monte Carlos on 12 September 2015
How was the demo with the cheese and the flag called transparently overlapping each other? | User Comment Submitted by Sledge on 12 September 2015 User Comment Submitted by HCL on 11 September 2015
Hmm.. i keep looking at that FLI-effect. This can *not* be the optimal way to achieve what is visible here.. Never mind, looks kinda nice :) | User Comment Submitted by ϵʟʞ on 11 September 2015
A lot was told, and I also agree, yeah it is great! :) But - I also like the intro before this demo! :) Really good work! | User Comment Submitted by aNdy on 11 September 2015
Great 'old' feel with 'modern' twist. | User Comment Submitted by chatGPZ on 11 September 2015
i really like the color effect in the logo in first part <3 | User Comment Submitted by 4mat on 11 September 2015
Good surprise TMR, love the fade fx. We used a similar masking effect in BSP (it's crazy weird when multiple sprites are overlapping) | User Comment Submitted by Jammer on 11 September 2015
hmmm. If turtle was multicolor with $d021 set as green for example, I'd understand it without problems ;] But it's hires thus no background here. You guys are sure about it? ;) | User Comment Submitted by Bitbreaker on 11 September 2015
$ff -> $d01b
Then place all colourful pixels as paper, use black for ink. Now let some expanded sprites fly around. Done. No rocket science. But ink pixels have prio 1 and sprite appears in front of paper. | User Comment Submitted by Richard on 11 September 2015
I like the intro, music and effects. The raster effects are nice, colourfull and very clever. Good luck with your monthly demo quest :) | User Comment Submitted by Shine on 11 September 2015
Really cool! :) Intro is also nice! ;) Good job!!! ;) | User Comment Submitted by Joe on 11 September 2015
Gosh what a bore, thought people stopped being so obvious..
But still the effects, like in the intro (the tilted logos) and sprite-coloring is nice. | User Comment Submitted by pROF on 11 September 2015 User Comment Submitted by Oswald on 11 September 2015
very nice little demo! Jammer, its just normal VICII magic :) sprites turned behind foreground pixels. but right, dont remember ever seeing sprites and hires used like this, might be a firstie :) | User Comment Submitted by Joe on 11 September 2015 User Comment Submitted by Yogibear on 11 September 2015 User Comment Submitted by Jammer on 10 September 2015
Ninja turtle is another example of 'how did he do this?' release :D I bet on cookie cutter sprites like in Caren. | User Comment Submitted by Motion on 10 September 2015
Fantastic! Loving these tunes! :D Great to see more Cosine releases. Yippee! | User Comment Submitted by Smasher on 10 September 2015
well, the demo is cool, while the idea to release something each month it's simply crazy! :)
I wish you are successful and that you won't stop until MD209901, which will be your 1000th release in this serie, if my quick maths calculation is correct :) | User Comment Submitted by TheRyk on 10 September 2015
Wonderful! Keep'em coming :) |
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