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Telengard Remastered V1.0 [2016] |
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Pokefinder.org
User Comment Submitted by eightbits on 19 February 2016
Thanks, TheRyk! But I'm not sure what bugs you're referring to. I looked through your change log and I think I managed to get all the bugs you listed, even the FZ/SZ bug. I included the source code with my release. If you are thinking of any bugs specifically that are still in my code, please let me know which ones they are! I definitely want to remove them!
And I love what you did with the poster art work to create a title screen! That is excellent work! If you don't mind, I'd love to rip that and include it in my version! A little cross pollination of sprites and loading screens makes the world a better place! | User Comment Submitted by TheRyk on 19 February 2016
Really nice, but still contains serious bugs.
Either look at my changelog here:
Telengard V5.2 permadeath
where I even specified the BASIC line no.s with bugs fixed
or wait till I find the time to rip your sprites and merge them with MYD version ;) | User Comment Submitted by bugjam on 17 February 2016 User Comment Submitted by Jak T Rip on 16 February 2016
Nice looks. I didn't understand the gameplay, though. I can't seem to move within the dungeon, I can only chose to stay or go up, time and again? | User Comment Submitted by bugjam on 12 February 2016
Looks nice from the first impression! One suggestion: using a custom charset can do miracles to make it look different (and, at least to me, more atmospheric). If you need one, drop me a PM. :-) |
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