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DSR 8090   [2018]

DSR 8090 Released by :
Desire

Release Date :
4 January 2018

Type :
C64 Intro

Released At :
8K Intro Competition 2017

Achievements :
C64 Demo Competition at 8K Intro Competition 2017 :  #6

User rating:********__  7.8/10 (26 votes)   See votestatistics
********__  8.2/10 (9 votes) - Public votes only.

Credits :
Code .... Heaven6502 of Desire
Music .... Triace of Desire, Insane
Graphics .... Alien of Desire, Genesis Project


SIDs used in this release :
DSR 8090(/DEMOS/A-F/DSR_8090.sid)

Download :
http://csdb.dk/getinternalfile.php/163630/dsr_8k_intro.zip (downloads: 246)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Dr.Science on 14 January 2018
Sweet!
User Comment
Submitted by Oswald on 5 January 2018
nice one, heaven! :)
User Comment
Submitted by Tch / Brutal on 5 January 2018
Like the logo, but not sure if it's interlaced, or whatever.
Would be a shame.
But i'm an old-skool sukker.
User Comment
Submitted by ZeSmasher on 4 January 2018
great plasma and amazing logo!
User Comment
Submitted by ChristopherJam on 4 January 2018
Cracking tune, btw :)
User Comment
Submitted by ChristopherJam on 4 January 2018
Ok, the updated version restores memory correctly now, thanks :)

Worth noting that there's a four pixel high region under the scroller that contains garbage if someone places actual data in the 2800-cfff area, or has had something else loaded before loading your entry. Within the rules as writ, just not very pretty.

(full disclosure, there's also an 8x1 pixel bit of mess on my own entry to Didi's competition from a year ago; I didn't test for relying on uninitialised RAM either…)
User Comment
Submitted by Ramon B5 on 4 January 2018
That looks nice for 8K
User Comment
Submitted by Heaven on 4 January 2018
updated ZIP file with new binary...

mixed up saving 8800-89ff after font depacking there... not good :D
User Comment
Submitted by Heaven on 4 January 2018
it's my 2nd intro on c64 and a tough one with all that memory and VIC bank issues and no stable raster interrupts when coming from Atari 800 with its "copper" and WSYNC :D

some already spotted. Yes. My charset for scroller is located at 8800-89ff.... but I am restoring it when exit:

jsr vsync
sei
;backup screen
ldy #39
@ lda $0400,y
sta $8000+9*40,y
dey
bpl @-
;backup font
iny
@ lda $0500,y
sta $8800,y
lda $0600,y
sta $8900,y
iny
bne @-

lda #$37
sta $01
jmp $fce2

so should be fine from compo rules?
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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