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Axe of Rage +10DMHF   [2018]

Axe of Rage +10DMHF Released by :
Hokuto Force [web]

Release Date :
21 January 2018

Type :
C64 Crack

Videosystem: PAL fixed
Proper release: OK

User rating:**********  9.5/10 (8 votes)   See votestatistics

Credits :
Crack .... Flavioweb of Asura, Hokuto Force
Trainer .... Flavioweb of Asura, Hokuto Force
  The Chaos Engineer of Hokuto Force
Original Supply .... The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine
PAL-Fix .... Flavioweb of Asura, Hokuto Force
Docs .... The Overkiller of Hokuto Force, People of Liberty, Scene World Magazine
Test .... The Chaos Engineer of Hokuto Force
Help .... The Chaos Engineer of Hokuto Force
Directory Art .... Sink of Desire


Intro used in this crack:
DownloadSliced Blue by Hokuto Force

Download :
http://csdb.dk/getinternalfile.php/163968/AXE_OF_RAGE-HF.zip (downloads: 565)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Shine on 25 January 2018
@ Flavioweb :
Since Rubicon +4DGHF your name stands for quality and passion!
Big respect!!! :D
User Comment
Submitted by Thierry on 25 January 2018
I like it to work in a drean
User Comment
Submitted by Yogibear on 22 January 2018
Another fine HF crack!
User Comment
Submitted by hedning on 21 January 2018
Good.
User Comment
Submitted by TCE on 21 January 2018
Roger that.
User Comment
Submitted by Moloch on 21 January 2018
If the game is fixed than yes, you need to set the proper flag and add the credit
User Comment
Submitted by TCE on 21 January 2018
@hedning: Re: "was the game PAL-fixed or not, or did it work on both PAL and NTSC from the beginning?"

Short answer: the game was PAL-fixed by Flavioweb, after he did the crack from the original disk.

Long answer: Leaving aside the fact that the Epyx diskloader does not work on PAL hardware, once the game is cracked it exhibits side-effects on PAL due to the (sloppy) nature of the NTSC fix that Epyx did on the game.
One example of the side-effects, above all: at level 3 the inventory cycling routines, those that show each group of 3 items in turn, are synch'ed to the video IRQ and go wrong on PAL hardware, so the animation pace is pretty messed up.

That said, I guess that the "PAL-fixed" tag would have been a more suitable one?
User Comment
Submitted by hedning on 21 January 2018
TCE: Moloch is just asking if the game is PAL fixed by HF, as implicated by the tag F, but he is puzzled as the entry on CSDb also states that the crack worked on both PAL/NTSC from the beginning (the "any" choice was chosen, and not the PAL-fixed tag). So: If you please just answer: was the game PAL-fixed or not, or did it work on both PAL and NTSC from the beginning?
User Comment
Submitted by TCE on 21 January 2018
@Moloch: would you mind elaborating on your previous comment?
User Comment
Submitted by Moloch on 21 January 2018
Is this fixed?
User Comment
Submitted by alwyz on 21 January 2018
hah i was just starting to rip the files from this for my own version. glad i didnt get that far! great job on this!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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