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DYSPotic   [2019]

DYSPotic Released by :
Hokuto Force [web]

Release Date :
2 January 2019

Type :
C64 Crack intro

Released At :
Intro Creation Competition 2018

Achievements :
C64 Demo Competition at Intro Creation Competition 2018 :  #32

User rating:********__  7.5/10 (40 votes)   See votestatistics
********__  8.2/10 (17 votes) - Public votes only.

Credits :
Code .... Flavioweb of Asura, Hokuto Force
Music .... Jeroen Tel of Focus, Maniacs of Noise
Graphics .... Diamond Design of Atlantis, Surprise! Productions
Idea .... Flavioweb of Asura, Hokuto Force
Text .... Flavioweb of Asura, Hokuto Force


SIDs used in this release :
Restart(/MUSICIANS/T/Tel_Jeroen/Restart.sid)


Cracks which use this intro :
DownloadBuck Rogers - Planet of Zoom +6DGH by Hokuto Force

Download :
http://csdb.dk/getinternalfile.php/177234/DYSPotic.PRG (downloads: 243)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Raistlin on 12 January 2019
Yeah, I always remembered it as being Different Y Sideborder Position (the “sprite” was implied I guess?)... because it was of course much harder to do than fixed Y sideborder sprites...

Out of interest, who did it first? Crossbow? Pernod?
User Comment
Submitted by ChristopherJam on 12 January 2019
Huh, I'd always assumed it was Different Y Sprite Position. Learn something every day..

But yes, as for the demo - nice rasters, and I love the subtle little stretch as the letters cross over them.

Not so convinced about the blue corners? But overall, a solid release :)
User Comment
Submitted by Compyx on 12 January 2019
Quoting Clarence
DYSP is an abbreviation originating from ancient 80's demos, the S stands for Sideborder (or SideborderSprites).
PhotonDYSP


Thanks! So i'm not a complete idiot then :)
User Comment
Submitted by Jammer on 11 January 2019
I had to check if rasters weren't done with Copper ;)
User Comment
Submitted by 0xDB on 10 January 2019
Nice shiny polished metal look in the logo.
User Comment
Submitted by Clarence on 3 January 2019
DYSP is an abbreviation originating from ancient 80's demos, the S stands for Sideborder (or SideborderSprites).
PhotonDYSP
User Comment
Submitted by Compyx on 3 January 2019
Haha, BDSM sounds like a great name. I hope it catches on :)
User Comment
Submitted by Dr.j on 3 January 2019
BDSM HA HA HA ! good one ! so now i know the real meaning of it ;)
User Comment
Submitted by Firehawk on 3 January 2019
In my opinion a DYSP is any type of effect that requires exact timing, and has sprites that move independently can be called a DYSP (i.e. requires DYSP timing). There are tricks though to circumvent this (i.e. having sprites 0 and 7 fixed and covering the whole area), which I would not call a DYSP, even though it looks like one. Many types of effects in the old days use this trick to avoid calculating the DYSP timing.
I don't think this name should be reserved border sprites though. For those I suggest BDSM (Border-DifferentY-Sprite-Manipulation)?
User Comment
Submitted by Compyx on 3 January 2019
For some reason I would only call someting a DYSP when the sprites go into the sideborder (and have variable Y-positions). Must be the old demo groups such as Upfront. Bones, Horizon etc, they seem to use 'dysp' exclusively for sideborder trickery.
User Comment
Submitted by El Topo on 3 January 2019
A nice little intro :)
User Comment
Submitted by TheRyk on 2 January 2019
rrreally cool, colored corners with open top/bottom are a matter of taste (not mine) but the whole pace totally works, I love how the sprite chars stretch exactly as long as they should to create depth/clyindric raster 3D effect
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