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Spaghetti Code 2   [2019]

Spaghetti Code 2 Released by :

Release Date :
5 January 2019

Type :
C64 Intro

Black and White

Released At :
Intro Creation Competition 2018

Achievements :
C64 Demo Competition at Intro Creation Competition 2018 :  #63

User rating:*****_____  4.8/10 (38 votes)   See votestatistics
*****_____  5.2/10 (18 votes) - Public votes only.

Credits :
Code .... Hawk
Music .... Jeroen Tel of Focus, Maniacs of Noise
Charset .... Scrap of Genesis Project

SIDs used in this release :

Download :
http://csdb.dk/getinternalfile.php/177367/Spaghetti2.d64 (downloads: 253)

Look for downloads on external sites:

User Comment
Submitted by Hawk on 14 January 2019
Yeah i know bad space routine and i also know there is much room for finetuning!!! any ideas??? iam working on it......
User Comment
Submitted by B3L4 on 13 January 2019
I thought this is a joke and 1 flash intro. Actually reading the comments made me realize it is an intro actually but has a bad space routine. Started several times.... now my eyes blinks 1000/min and I can see the sound.... help me...
User Comment
Submitted by Jammer on 11 January 2019
Had to -1 for unstable split. Sorry! ;)
User Comment
Submitted by 0xDB on 10 January 2019
Spaghetti Code 1 is way better, not to say there is not some potential in this one with a bit of polishing. Epilepsy warning was funny. [:
User Comment
Submitted by Hawk on 6 January 2019
Thanks for your positives and also negative criticism. @ Golara with the sprites was a shit idea. Thought looks funny. And that with the threadbare good idea. let's have a look at it a little bit of rumbasteln today have seen a lot of what I have not seen so fast on the spaghetti code in the action replay monitor. Well, after 26 years, no coding, ask me really how I've done at that time on the hard keyboard c64 at all .. and sorry for the bad english google translation !!!
User Comment
Submitted by Golara on 6 January 2019
I had to run this like 6 times because the space would return to basic. Then the intro... the flashing is just stupid, it would be better if the top and bottom parts changed with some color fades. Raster is unstable because you've got sprites all over. I'd rather drop the sprites than have unstable raster (to this degree, if it only moves by 1-3 chars in the left/right border then whatever..) Better luck next time I guess.
User Comment
Submitted by iAN CooG on 6 January 2019
The disclaimer shouldn't be there IMHO
also it's badly implemented, it should detect when the space is released, you know, "autorepeat".
User Comment
Submitted by Jammer on 6 January 2019
Cool strobo! When I first pressed space on disclaimer, whole intro skipped as well ;)
User Comment
Submitted by celticdesign on 5 January 2019
Indeed nice idea and
+1 for music choice too.
User Comment
Submitted by Hawk on 5 January 2019
Thx krill.... but ich habe schwer alzheimer.....
User Comment
Submitted by Krill on 5 January 2019
Nice idea, but the implementation leaves a lot of untapped potential.
User Comment
Submitted by Joe on 5 January 2019
Sceners love sceners anyway, they just seem to sound sharp as blitz reaching the stars. <3
User Comment
Submitted by TheRyk on 5 January 2019
apart from the non-ironed unstable split I actually like it.

and I considered a seizure warning for my entry hehe, but this one really makes you jsfdalfjgkGFLJSKDS
User Comment
Submitted by Hawk on 5 January 2019
I know the problem sorry !!! the fucking unstable problem and the spacebar problem i know !!! but deadline and so !!! i tested it several times it worked sometimes it ended in reset !! there where much more other problems but who cares!!!
User Comment
Submitted by Joe on 5 January 2019
HAHAHA, I pressed space at the effort quality page, and ended up at a restart ;D
Worked next time at a humbler space button chump.
Nope, not good enough, not even close.
User Comment
Submitted by Frantic on 5 January 2019
Unstable raster
User Comment
Submitted by Hawk on 5 January 2019
You have to look a little bit longer to see all!!
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