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Knight Lore V1.10   [2019]

Knight Lore V1.10 Released by :
Rod & Emu

Release Date :
7 March 2019

Type :
C64 Game

AKA :
Knight Lore V1.10 - Full Z80 Conversion

User rating:**********  9.9/10 (9 votes)   See votestatistics

Credits :
Code .... Emu of Rod & Emu
Music .... Saul Cross of RGCD
Graphics .... STE'86

Download :
http://csdb.dk/getinternalfile.php/179703/KnightLore-V1-10.zip (downloads: 479)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by wfking on 8 March 2019
Excellent release.
User Comment
Submitted by Yogibear on 8 March 2019
Nice version!
User Comment
Submitted by emu on 7 March 2019
Updated version of Knight Lore (V1.10) now available for C64, Plus4 and C128 Vic-II & VDC.

A number of cosmetic changes have been made to the C64 version based on feedback and also new C128 native versions (Vic-ii & VDC) and Plus4 versions (Ted sound & Sid Card sound) have been completed.

The game engine is untouched and performance is identical to the last version.

Many thanks to Mariusz, Saul, STE and also Excess for the EasyFlash version, Luca for the Plus4 picture conversion, whoever wrote the SID-TED sound frequency converter used in the Plus4 Ted sound version (mconv) and Tape Master Pro was used for the C64 tape version.

Version V1.10 Updates:

- New Game Starting tune added by Saul. This has been made to sound like the original Knight Lore tune as it's "iconic" I'm told.

- Added sound fx cue that was missing for push item.

- Added sound fx cue that was missing for the game completed animation sequence.

- Changed the colour flasher that runs when you drop an item into the cauldron to make the colours identical to the original version.

- Changed the colour of the moon sprite and bottle item from light grey to white to make it same as the original version.

- Original loading screen added into the front end. (Displayed when you exit the front end to start the game)

- Pause key now on the F7 key to get it out of the way.

- From pause mode you now need to hold down the F1 or F3 key for one second to activate game quit or man die functions.
(This was changed as I noticed one of the YouTube reviewers accidentally paused the game and then hit F1 and couldn't understand why the game quit!)

- New "Game Only" version added to the Disk version. Called: KL GAME ONLY. This allows for a quicker loading version that doesn't have a front end (just the game). All settings are set to default.

- New "Game Only with load settings" version added to the Disk version. Called: KL GAME ONLY LS. This allows for a quicker loading version that doesn't have a front end (just the game). It will attempt to load any already created settings file once the main game has loaded.

- Small improvements made to the front end.

- New Easyflash version with save game settings to cart option by Excess.

- New turbo tape loader version.

- New native C128 VDC and Vic-II versions.

- New Plus4 version – Ted Sound and Sid Card versions.

Please note that if you play the C128 VDC version with WinVice then please turn off Video cache in the Video settings/VDC render box, as you might get video corruption if you don’t.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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