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Synta.X20   [2020]

Synta.X20 Released by :
Fantastic 4 Cracking Group [web]

Release Date :
28 November 2020

Type :
C64 One-File Demo

AKA :
a little demo released at the wrong party. lol.

Released At :
Syntax 2020

Achievements :
Mixed Demo Competition at Syntax 2020 :  #14

User rating:*********_  9.1/10 (12 votes)   See votestatistics

Credits :
Code .... Smasher of Fantastic 4 Cracking Group
  Stainless Steel of Fantastic 4 Cracking Group, Paramount
Music .... Stainless Steel of Fantastic 4 Cracking Group, Paramount
Graphics .... Cupid of Padua, The Solution
  Smasher of Fantastic 4 Cracking Group
  Subjik of Fantastic 4 Cracking Group, Skalaria
Directory Art .... Subjik of Fantastic 4 Cracking Group, Skalaria


SIDs used in this release :
Traffic Jam(/MUSICIANS/S/Stainless_Steel/Traffic_Jam.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by 4gentE on 25 October 2021
Very oldskool, I like it.
User Comment
Submitted by Yogibear on 11 December 2020
Clever stuff!
User Comment
Submitted by Dr.j on 9 December 2020
i am a big sucker of old demos style and love this demo a lot ! great job F4cG , btw the end part is amazing!!! top notch
User Comment
Submitted by DKT on 1 December 2020
I like when oldschool game gfx appears in demos. It gives to demos more dynamism. Very nice looking end FX.
User Comment
Submitted by Jammer on 28 November 2020
Ok, that ending screen really made me scratch my head :D
User Comment
Submitted by SMC on 28 November 2020
Nice demo! I really liked the end screen!
User Comment
Submitted by anonym on 28 November 2020
Glad this part finally saw the light of the scene then :) Nice one, enjoyed it.
User Comment
Submitted by Smasher on 28 November 2020
That Armalyte part, mainly coded by Stainless Steel, was too buggy to be linked to our X16 demo "Pixels".
It was complete but left out again from our X18 demo "Pixels35" (live party linking sux!).
So since X20 did not happen coz of lame Covid we decided to release it at Syntax 2020. Perfect timing, since this would have been the X20 weekend if I'm not wrong.
Last part is something coders will appreciate I guess/hope... a mix of ghost byte, vertical splits, different sprite priority, etc.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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