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Released At :
Gubbdata 2021
Achievements :
C64 Graphics Competition at Gubbdata 2021 : #2
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Electric on 18 December 2023
The image is based on a rough pencil sketch modified in PhotoShop. Pixeling done in PS too with a touchpad. This is an image based on charsets, four colours. The image is then coloured with rasters in three of the charset colours.
| User Comment Submitted by Exocet on 22 August 2021
I really like this one. Very unique style, magnified by the unusual technique. | User Comment Submitted by F7sus4 on 17 July 2021
The artistic maturity of this piece is simply staggering. | User Comment Submitted by Copyfault on 7 July 2021
Continuing Electric's comment somewhat (and maybe to not have "shadow-coded" this routine without avail;)), I also offer to share my code / to help out with the code if someone wants to try this mode (basically it's a Kickass-Source that handles input files for the pic and the raster cols and automagically creates the display code). | User Comment Submitted by Hate Bush on 6 July 2021
lawd, what a piece of art /o\ hanging something on a wall suddenly sounds like a good idea | User Comment Submitted by Electric on 5 July 2021
@Jab, I'm sure Mixer can help with the code if you want to test the mode. There's no editor for this of course so you have to find your own ways to test it. | User Comment Submitted by Oswald on 5 July 2021
indeed belongs on a wall, I've never thought I'd say this about a c64 pic, but picassoish qualities here. | User Comment Submitted by jab on 5 July 2021
Excellent, as an art piece and as a reminder that there are still new gfx modes to explore. | User Comment Submitted by Nightlord on 4 July 2021
Electric is God. This piece is something I would put on my wall. (You know what! I will) | User Comment Submitted by Electric on 4 July 2021
JB, heh, that can be understood in many ways :) … but anyways – not in for the fame, just want to beat the rest of the scene :P | User Comment Submitted by jailbird on 4 July 2021
The reason why this picture is this on the second place is why I'll never ever compete on a compo. | User Comment Submitted by katon on 4 July 2021
Amazing graphics and technicaly mega 10/10 | User Comment Submitted by Electric on 4 July 2021
Carrion, there's definitely potential in this. This pic was not really planned that much for the mode so I think I'll give it another try and try to create something that really is 'horizontal'. Anyway, you can have all 16 colours in one char with this if you want. Plus I did not really explore any of the dithering possibilities with this one.
Besides all this I'd really like to see some coders taking this mode in their hands. Imho this is kind of perfect for effecting as well, though keeping it stable already requires quite a lot. | User Comment Submitted by Carrion on 4 July 2021
Unbelievable as always! I'm speechless. My favorite from the compo!
and regarding the charmed and rasterlines...
this is what Atari guys are doing with their G2F gfx modes. I tried it on Atari and it actually is kind of challange but fun too.
I was hoping to try this some day myself on C64. Now I tempted even more seeing such results.
Thanks Electric! | User Comment Submitted by Electric on 4 July 2021
Yes, it's made with 4-colour charmode. Copypasting my notes on production from the readme:
"Mature is a 4-colour multicolour image built through charset mode from several charsets. This due the fact that the colouring is done with rasters. There are three different full screen tall (200 px) rasters in $d020 and $d021 (both use the same rasters) and in $d022 and $d023. I’ve divided all the 16 colours into four: black, dark tones, mid-tones and light tones. These different tones are then applied to the four tones of light (see workstages for earlier 4-colour draft).
The image was fully pixeled with PhotoShop and bases on my own original pencil sketch. The colouring was highly improvised (read: not planned at all).
This was yet one more test in different possible modes and colour mixing. The actual drawing took around 20 hours from scratch to the final version." | User Comment Submitted by Jammer on 4 July 2021
Illegal colours alert! Wait, what?! It's MC charmode? :O Fantastic! <3 | User Comment Submitted by Joe on 4 July 2021
Great use of chars, impressive and experimental! | User Comment Submitted by ptoing on 4 July 2021
Great piece, great mode, my number 1 in the compo. | User Comment Submitted by Copyfault on 3 July 2021
This is an incredibly good piece of graphics! The mode offers a lot of potential, also for demo fx (initially I started to code it but failed to hit the deadline, so I *do* know what I write here;))
Despite Veto's greatness with charset GFX, this here clearly shows that the power of charset GFX is still to be exploited! | User Comment Submitted by christwoballs on 3 July 2021
Phenomenal piece! I love the gradient effect created with the lines! | User Comment Submitted by Flex on 3 July 2021 User Comment Submitted by Electric on 3 July 2021
ZIP contains workstages and further explanation on the custom mode and process. |
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