Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Superfluid V0.8   [2021]

Superfluid V0.8 Released by :
tlr

Release Date :
8 October 2021

Type :
C64 Tool

User rating:awaiting 8 votes (2 left)   See votestatistics

Credits :
Code .... tlr of VICE Team

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by tlr on 8 December 2021
@bacchus: you can use 24-bit addressing in all commands, so:
M R:12345-
T R:A01000 A02000 7:4000
and things like that will work.

Note though that autoscrolling with the cursor is not going to work correctly for >$ffff addresses. I have a plan how to add it, but it's quite fiddly to get right.
User Comment
Submitted by Bacchus on 8 December 2021
The REU support gives you the option to select REU (*R) but how does that work? I assume you still use 16 bit addressing which will only access 64KB of the REU. What if you want to access the next 64KB?
User Comment
Submitted by Count Zero on 10 October 2021
Awesome!
User Comment
Submitted by Richard on 10 October 2021
I just had a go with the saving in Superfluid's M/C monitor and a full crunch test with Exomizer. It works in freeze mode. Great :) I might use this for my next C64 coding challenge.
User Comment
Submitted by tlr on 9 October 2021
@Richard: what do you mean? Do you want to save only RAM or do you want to save the I/O area $D000-$DFFF, or perhaps even the char ROM?
All three are possible, but the default is only RAM.
User Comment
Submitted by Richard on 9 October 2021
Nice update. One thing which probably be handy I'd like to request:

Being able to save a full chunk from $0801-$ffff in machine code monitor - including $d000-$dfff. Do you think you'd be able to implement such a feature?
User Comment
Submitted by Frantic on 9 October 2021
Good work! Looks like it is about time that I look closer at this project.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (7)
· Production Notes (1)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.087 sec.