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Space Taxi +DTV-Samplefixed [2005] |
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Released by : Crest
Release Date :
31 October 2005
Type : C64 DTV
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AKA :
Space Taxi 2005
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Fungus on 19 September 2024
Cracking scene never gave a shit about tape, dunno where you guys get that from. If you think trading turbo tapes at school is "the scene" then you are pretty mistaken. | User Comment Submitted by Overdoc on 29 February 2024
I second what Neo-Rio wrote:
This isn't a 'onefiled' version, in fact it's a 2 file version which requires a diskdrive/SD2IEC to be available when running the game.
Imho, 'onefiled' means that a game is only one file, nothing more. If there is a high score file, then the crack should work correctly even when the file is not available or cannot be generated.
One of the original reasons for one-file cracks was tape compatibility, which nowadays might not be so important any longer, but think about one file hardware like tapcart, tapuino, cartridges like multi-carts, easyflash etc.
A onefile release should not require any additional hardware connected to the C64 once the game is loaded and run.
I wonder how this crack works when flashed into DTV, when it cannot start without a high score file? | User Comment Submitted by Neo-Rio on 6 November 2020
Unfortunately this singlefiling doesn't pass the turbotape test. When loaded from tape, the game still requests the disk once you start the game... | User Comment Submitted by The Shadow on 9 January 2010 User Comment Submitted by Nafcom on 24 April 2006
@tecmo: yes, but then you asked "or is it?" :) | User Comment Submitted by tecM0 on 24 April 2006
@nafcom: i know, i know..it was meant as a "wish" ;) ("oh my god..why its not part of..."..and so on) | User Comment Submitted by Skate on 6 November 2005
I remember the single file 80 SID musics collection of crossbow. So, I'm not shocked with this release :) And I'm happy with it, 'coz Space Taxi is one of my favorite c64 games. Good work Crossbow. | User Comment Submitted by DeeKay on 3 November 2005
Alright, alright! ;-) Jeez, people, calm down everyone! i removed graphics and also trainer from the credits (cause just the mini-sprite is not enough to be called a trainer - there's one extra option in the hidden menu though (no collision), but that also doesn't quite cut it. Code ofcourse stays in because optimizing it down to one file was the main work, and i won't call it a crack as there was no protection at all! | User Comment Submitted by Nafcom on 1 November 2005
@tecM0: No, this game is not contained on the DTV, neither PAL nor NTSC release! | User Comment Submitted by HCL on 1 November 2005
A 6-pixel sprite is about the weakest work for a gfx-credit i've ever heard of. Personally i think a crack-credit would fit better than a code-credit, since this is nothing more than a crack. We're only spoiling our own scene.
Apart from that, the game itself SUCKS! I get low score >:EEE. | User Comment Submitted by chatGPZ on 1 November 2005
@TDJ: code...memory depacker? but what about the gfx? :o) | User Comment Submitted by TDJ on 1 November 2005
What kind of coding was done by Crossbow for this game? | User Comment Submitted by DeeKay on 1 November 2005
Mager: Well, there was stuff to choose from, so i did! ;-) I'd rather have more detailed credits than none (f.ex. according to the credits RFO does NOT include gfx! ;-) | User Comment Submitted by DeeKay on 1 November 2005
Groepaz: Yes, unfortunately we found out about the N0s-Version AFTERWARDS! ;-) We still released it though cause it has some stuff that might be interesting (DTV-Samplefix, Mini-sprite)
btw: didn't the N0s-version have a samplefix, too? For the new SID IIRC, might just work on DTV, too! | User Comment Submitted by Nafcom on 31 October 2005
@MagerValp: In my eyes, the credits are absolutely correct. | User Comment Submitted by chatGPZ on 31 October 2005
interistingly this one doesnt have anything that the previously released version from nostalgia didnt have - except for the sample fix that isnt needed on a real c64 at all :=P | User Comment Submitted by MagerValp on 31 October 2005
Code, Graphics, Trainer, Linking, and Bug-Fix credits?
Why are people adding so many redundant release credits these days?
| User Comment Submitted by Style on 31 October 2005
Wow, once again Crossbow delivers.... Is there anything the man cant do? | User Comment Submitted by tecM0 on 31 October 2005
great! i like onfiled games! why this game isnt part of the 64DTV(PAL)? or is it?! | User Comment Submitted by Jazzcat on 31 October 2005
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