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Psyche   [2006]

Psyche Released by :
Panda Design [web]

Release Date :
14 March 2006

Type :
C64 Demo

User rating:awaiting 8 votes (1 left)   See votestatistics

Credits :
Code .... radiantx of Panda Design
Music .... radiantx of Panda Design
Graphics .... radiantx of Panda Design
Loader .... Krill of Plush


SIDs used in this release :
One Last Chance(/MUSICIANS/R/Radiantx/One_Last_Chance.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by DjS on 17 March 2006
Very nice demo! Keep it up :)
User Comment
Submitted by Shaun_B aka C02 on 14 March 2006
Thanks for the advice. I got the demo working on vice - nothing to do with setting true drive emulation, rather that I was emulating a 1581 as drive 9. Thanks Krill, this seemed to be the problem.
User Comment
Submitted by Krill on 14 March 2006
Soma: Turn off, or better disconnect, all drives except for a 1541(-II) at #8. 1581 and FD are not supported yet by the loader (at least not with clean irq-loading, you'll get shaky music and effects due to kernal load routines used) but support is planned, and multi-drive fix will also be added whenever time and motivation suits.
User Comment
Submitted by Radiant on 14 March 2006
Soma: Yeah, it should work from 1581 or FD200.

Though I really don't get why you're having problems, since the entire demo was mostly developed in VICE and runs fine there for everybody else. Don't blame the demo for a badly configured emulator.
User Comment
Submitted by HCL on 14 March 2006
If you're not even able to run a demo, that appearantly *everyone else* is able to run, with or without emulator, you should not post your ideas here. I assume it's the usual: turn "true drive emulation" to "on" that would solve your problems in vice, and this is the very last time i will write this.

Nice demo, but it left some more question marks than the one in the dir. The colorful picture was really khool!!
User Comment
Submitted by Shaun_B aka C02 on 14 March 2006
Yeah, this demo doesn't work in emulation. Making work on the real machine only is a good idea, but for people like me who have the real hardware and no 5.25" floppy drive then it's a bit pointless. Would it work from any of the following? 1581, FD2000, HD, RAMLink or IDE-64?
User Comment
Submitted by Nemezis on 14 March 2006
I tried to run this demo under CCS64 and WINVice 1.8, without success ;( I have no idea why.
User Comment
Submitted by jailbird on 13 March 2006
A bit short but indeed nice, all the more if I consider that the demo was made by one person.
The visuals are above average, I especially like the shadebobs and the music is plausible.
User Comment
Submitted by Krill on 13 March 2006
I like the demo, and the pling really works :D
User Comment
Submitted by Radiant on 13 March 2006
I must say I'm pleasantly surprised by the nice response to this. Personally I consider getting this out at all a great victory, but the demo is nothing but a shadow of what it should have been, really.
User Comment
Submitted by macx on 13 March 2006
That recurring pling sounds just like the one from Super Mario, nicely done :-).
User Comment
Submitted by Radiant on 13 March 2006
JackAsser: Partly. I ran into some severe memory problems with the loader part, which made coding transitions that much harder. I probably could've fixed it, but not without recoding quite a lot of stuff, so I decided to keep it this way, and not make the same mistakes the next time.
User Comment
Submitted by JackAsser on 13 March 2006
I like it, and as usual you can see how Martin improves himself. Thumbs up and keep them coming. However I must ask, was it because of pure lazyness there were sloppy glitches between some of the parts?
User Comment
Submitted by Skate on 13 March 2006
It's good to see another demo from Panda Design. But unfortunately I didn't like this one that much. Your previous demo (the works) was better than this. But Panda Design = Radiantx, so it's good for single person work.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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