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Pokefinder.org
User Comment Submitted by DjS on 17 March 2006
Very nice demo! Keep it up :) | User Comment Submitted by Shaun_B aka C02 on 14 March 2006
Thanks for the advice. I got the demo working on vice - nothing to do with setting true drive emulation, rather that I was emulating a 1581 as drive 9. Thanks Krill, this seemed to be the problem. | User Comment Submitted by Krill on 14 March 2006
Soma: Turn off, or better disconnect, all drives except for a 1541(-II) at #8. 1581 and FD are not supported yet by the loader (at least not with clean irq-loading, you'll get shaky music and effects due to kernal load routines used) but support is planned, and multi-drive fix will also be added whenever time and motivation suits. | User Comment Submitted by Radiant on 14 March 2006
Soma: Yeah, it should work from 1581 or FD200.
Though I really don't get why you're having problems, since the entire demo was mostly developed in VICE and runs fine there for everybody else. Don't blame the demo for a badly configured emulator. | User Comment Submitted by HCL on 14 March 2006
If you're not even able to run a demo, that appearantly *everyone else* is able to run, with or without emulator, you should not post your ideas here. I assume it's the usual: turn "true drive emulation" to "on" that would solve your problems in vice, and this is the very last time i will write this.
Nice demo, but it left some more question marks than the one in the dir. The colorful picture was really khool!! | User Comment Submitted by Shaun_B aka C02 on 14 March 2006
Yeah, this demo doesn't work in emulation. Making work on the real machine only is a good idea, but for people like me who have the real hardware and no 5.25" floppy drive then it's a bit pointless. Would it work from any of the following? 1581, FD2000, HD, RAMLink or IDE-64? | User Comment Submitted by Nemezis on 14 March 2006
I tried to run this demo under CCS64 and WINVice 1.8, without success ;( I have no idea why. | User Comment Submitted by jailbird on 13 March 2006
A bit short but indeed nice, all the more if I consider that the demo was made by one person.
The visuals are above average, I especially like the shadebobs and the music is plausible. | User Comment Submitted by Krill on 13 March 2006
I like the demo, and the pling really works :D | User Comment Submitted by Radiant on 13 March 2006
I must say I'm pleasantly surprised by the nice response to this. Personally I consider getting this out at all a great victory, but the demo is nothing but a shadow of what it should have been, really. | User Comment Submitted by macx on 13 March 2006
That recurring pling sounds just like the one from Super Mario, nicely done :-). | User Comment Submitted by Radiant on 13 March 2006
JackAsser: Partly. I ran into some severe memory problems with the loader part, which made coding transitions that much harder. I probably could've fixed it, but not without recoding quite a lot of stuff, so I decided to keep it this way, and not make the same mistakes the next time. | User Comment Submitted by JackAsser on 13 March 2006
I like it, and as usual you can see how Martin improves himself. Thumbs up and keep them coming. However I must ask, was it because of pure lazyness there were sloppy glitches between some of the parts? | User Comment Submitted by Skate on 13 March 2006
It's good to see another demo from Panda Design. But unfortunately I didn't like this one that much. Your previous demo (the works) was better than this. But Panda Design = Radiantx, so it's good for single person work. |
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