Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
We Can't Code    [1995]

We Can't Code Released by :
Studio Style [web]

Release Date :
1995

Type :
C64 Demo

AKA :
We Cant Code

Released At :
Demobit 1995

Achievements :
C64 Demo Competition at Demobit 1995 :  #1

User rating:awaiting 8 votes (6 left)   See votestatistics

Credits :
Code .... CreaMD
  Stanley
Music .... CreaMD
Graphics .... Havran


SIDs used in this release :
We Can't Code (demo)(/MUSICIANS/C/CreaMD/We_Cant_Code_demo.sid)
We Can't Code (end)(/MUSICIANS/C/CreaMD/We_Cant_Code_end.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by CreaMD on 26 March 2003
This demo uses adapted Hypraload (which wasn't and IRQ loader but just disc speeder) it was possible to relocate the routine and also split the loading loop into more parts by hand (so coder had to decide the chunks of time where to put the loading). It was quite buggy (which I found too late to fix it before the party) and therefore I had to switch off the fastest parts of loader (in upper or lower border (I don't recall exactly)) therefore it was so slow while loading next part. Another incredibly stupid solution was the demo-timing-routine. Which was recording the presses of keys 0-9 (0-9 with shift pressed worked like switch off). It wasn't accurate so replay routine was shiftingt the showing of effects while the demo was running. ;-)Also, stnaleys coding was quite hard-wired so it was hard to combine it with mine, so for example in zoomer switching it flickers a lot while switching the effects.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (2)
· Production Notes (1)
Fun Stuff
· Goofs (1)
· Hidden Parts
· Trivia
Forum
· Discuss this release
Info on other sites
· Pouët
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.09 sec.