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WEC Intro   [2006]

WEC Intro Released by :
tlr

Release Date :
22 August 2006

Type :
C64 256b Intro

User rating:awaiting 8 votes (7 left)   See votestatistics

Credits :
Code .... tlr
Design .... Wile Coyote

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 23 August 2006
I want the rotate version :)
User Comment
Submitted by tlr on 22 August 2006
@wec: I think it can be done too, it's just that you said the initial line was to be the height of the 'W'.
User Comment
Submitted by tlr on 22 August 2006
Those ideas should be doable. I assume you mean fake 3D (=no perspective)?
Otherwise the initial line must be higher than the characters.

The logo is so simple that many character tricks could be exploited.
You could problably even make the logo have thickness, and have it light source colored (=one color per angle).

I think it would be nicer if the text chars appear one by one at a slow pace rather than coming in from the border.
User Comment
Submitted by tlr on 22 August 2006
That might come out slightly above 256b. ;)
But it would look nice ofcourse!
User Comment
Submitted by Style on 22 August 2006
I actually had visions of taking this logo and doing a plot/fill routine to rotate it onto the screen :)

User Comment
Submitted by tlr on 21 August 2006
Feel free to use it! :)
User Comment
Submitted by tlr on 21 August 2006
Sorry, couldn't resist. :)
I stopped at 1 block ($fc bytes).

SYS49152 to start.
Exists with logo in reverse on screen (black on black). Font at $0380-$03d0.
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