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Three Friends   [2007]

Three Friends Released by :
ptoing

Release Date :
12 May 2007

Type :
C64 Graphics  (PETSCII)

AKA :
3 Friends

User rating:******____  5.8/10 (14 votes)   See votestatistics
******____  6.3/10 (4 votes) - Public votes only.

Credits :
Code .... Zed Yago of K2, Level 64
Graphics .... ptoing of Prollcoder, Red Brand

Download :
http://csdb.dk/getinternalfile.php/39807/3FRIENDS.PRG (downloads: 874)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by DeeKay on 17 May 2007
Really nice! Hooray for PETSCII gfx! ;-)
User Comment
Submitted by Jak T Rip on 14 May 2007
Are you sure they are friends? And yes, I'm happy there is no sound saying "hello".
User Comment
Submitted by jailbird on 14 May 2007
I like it a lot but check i.e. Leon's petscii stuff for a better example of how to do it.
User Comment
Submitted by Jucke on 12 May 2007
Vanja: you're right about the petscii not being unique on the c64, but rather on the Commodore line of homecomputers (pet-series,c16,vic20,c64,c128). Though I must confess I have never seen any petscii gfx on any of the other commodore computers, even if its there too. Maybe it was the c64 BBS scene that put such a spotlight on petscii gfx?
User Comment
Submitted by Mermaid on 12 May 2007
Raf, I give releases the vote and feedback I think they deserve. Call it hypocrisy all you want if it makes you feel better, but how about voicing your complaints somewhere else, instead of in the comments to Ptoing's pic. After all he and his pic has nothing to do with my vote for your music collection.
User Comment
Submitted by Raf on 12 May 2007
Deev: well.. in '69 pos' dicks were just element of design. after we accidentally found out there are 69 tunes here we started to play around it ,and Surgeon is mega-pervert so it was very nice for him , indeed :P (yes , he encouraged me to swap arrow with dick as pointer) . sadly it's misunderstood by many but I _understand_ that it might be too obscene for some of you.
User Comment
Submitted by Deev on 12 May 2007
Raf: in my own opinion, when you create a music collection and fill it with dicks and other crap, it cheapens the whole thing before you've even started to listen to a tune. A good outfit in a music collection or magazine can improve a release, just as a bad one can tarnish it. If only the raw content counts, why don't we release collections as a plain group of files in a directory?
User Comment
Submitted by Raf on 12 May 2007
here we see hypocrisy of Mermaid giving such a thing 8 and appreciating it while downvoting '69 positions' music collection just because gfx containing dicks and other obscenes and
ignoring the fact that music collection is about music primarily. you're great!
User Comment
Submitted by Mermaid on 12 May 2007
What can I say, lovely picture. Ptoing, I want to have your babies.

As for PETSCII I wouldn't say it is unique to the C64...what about the PET (where the name comes from...) and the Vic 20/C16/+4?
User Comment
Submitted by Stinky on 12 May 2007
Pretty amusing Ptoing. After seeing your hires work, I'd really like to see what you can do with PETSCII.
User Comment
Submitted by Richard on 12 May 2007
People do stuff like this on C64 for fun :) That is the main thing. If you're not having fun on the C64 and you release something which naturally takes the piss then that is not good. However what I see here (Although it is PETSCII) graphics, is something that was created for fun. The picture is fun to look at as well. I like it :)
User Comment
Submitted by Jucke on 12 May 2007
Sceners who say they like c64 but not PETSCII gfx are simply morons. There is no graphics mode more unique to the c64 than the character graphics, and it's the root of all c64 graphics. The earliest games and programs had gfx solely based on the c64 character set. And PETSCII graphics is what makes people have fond memories of the c64 BBS scene. To me, this petscii screen by Ptoing is no joke. Actually its a nice first attempt. Try doing something with characters yourself and you will quickly find out. (;
User Comment
Submitted by Radiant on 12 May 2007
Check i.e. Twoflower's petscii stuff for a better example of how to do it.
User Comment
Submitted by Fungus on 12 May 2007
nice nipples.
User Comment
Submitted by Style on 12 May 2007
Even considering its petscii, this sucks.
User Comment
Submitted by Leon on 12 May 2007
OMG... ?! 1/10
User Comment
Submitted by Thunder.Bird on 11 May 2007
someway lovely :D
User Comment
Submitted by Scout on 11 May 2007
@jammer: in the board-scene petscii-art is highly appreciated.

OMG...I just visualized Burglar's cock :(

Must...avoid...quick...!

About this experiment; cute but I've seen better. Sorry.
User Comment
Submitted by macx on 11 May 2007
24/7 peTSCii bonanza at ANTIDOTE.hopto.org
(available through CGterm or GuruTerm)

NOT worksafe!
User Comment
Submitted by hollowman on 11 May 2007
ok petscii. i would like to see them move
User Comment
Submitted by Jammer on 11 May 2007
i've noticed that ascii gfx is not appreciated among c-64 sceners :P i can't remember any ascii art rated too high :P
User Comment
Submitted by ptoing on 11 May 2007
@skate: why a joke? It's PETSCII, just experimenting :D
User Comment
Submitted by DCMP on 11 May 2007
cute
User Comment
Submitted by Jucke on 11 May 2007
This rocks. Coolest petscii i've seen this week, and i've seen a few. (:
User Comment
Submitted by Skate on 11 May 2007
:/ ptoing, this one is a joke right?
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