Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Square Two   [2008]

Square Two Released by :
Warriors of the Wasteland [web]

Release Date :
23 February 2008

Type :
C64 Music

Released At :
Beach Party '08

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Code .... A Life in Hell of Warriors of the Wasteland
Music .... A Life in Hell of Warriors of the Wasteland

SIDs used in this release :
Square Two(/MUSICIANS/J/Julian_Jaymz/Square_Two_2SID.sid)
Square Two(/MUSICIANS/J/Julian_Jaymz/Square_Two.sid)

Download :
http://csdb.dk/getinternalfile.php/54663/squaretwo.prg (downloads: 753)
http://csdb.dk/getinternalfile.php/55035/squaretwo-dualsid.zip (downloads: 241)

Look for downloads on external sites:

User Comment
Submitted by Radiant on 26 February 2008
Actually sounded better than I had expected after reading the comments. Interesting experiment, not entirely without merit.

Edit: After listening and thinking some more, this is actually really cool. Mostly as a proof of concept, sure, but this can actually be useful for real. :-D
User Comment
Submitted by Mindcooler on 26 February 2008
Good or not, this is data.
User Comment
Submitted by Mace on 23 February 2008
Isn't this what you get when you call two totally different tunes in the same IRQ?
User Comment
Submitted by Joe on 23 February 2008
I agree with Jammer and more. Not much to do when you're stuck with 3 voices :S
User Comment
Submitted by Jammer on 23 February 2008
nice attempt at cheating our ears but it's really hard to make it edible on sid. not so bad, though ;)
User Comment
Submitted by Linus on 22 February 2008
"it sounds as if he's mixing more than three channels together" - where? :)
User Comment
Submitted by Zyron on 22 February 2008
I like the idea behind this but think it works better with a different type of tune, something monotonuos & less melody-based.
User Comment
Submitted by Conrad on 22 February 2008
User Comment
Submitted by ptoing on 22 February 2008
Sounds like "how much stuff can I squeeze into 3 channels", sounds rather cacophonic I have to say. What is the speed of this?
User Comment
Submitted by iAN CooG on 22 February 2008
Some production notes and/or a readme would be nice to understand wtf really this is meant to be. Music by itself is pretty horrible, but I understand it's some experiment of some sort :)
User Comment
Submitted by Stainless Steel on 22 February 2008
This is actually very interesting. it sounds as if he's mixing more than three channels together.

Search CSDb
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (11)
· Production Notes (2)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
· Discuss this release
Sponsored links
Support CSDb
Help keep CSDb running:

Funding status:

About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2022
Page generated in: 0.081 sec.