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Hyper64   [2008]

Released by :
Farbrausch [web]

Release Date :
8 August 2008

Type :
Other Platform C64 Tool

Website :
http://micro64.de/

User rating:awaiting 8 votes (8 left)

Credits :
Code .... BeRo of Farbrausch
Idea .... BeRo of Farbrausch

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by freℚvibez on 6 March 2009
Hyper64 is a working proof-of-concept of an experimental C64 emulator implementation without resorting to a conventional CPU emulation, but instead utilizing a realtime dynamic recompilation engine – which disassembles, analyzes and re-assembles the 6510 machine code as native 32-bit x86 code. It further uses a fast translation code cache.

The A, X and Y registers of the 6510 are mapped to the x86 AL, BL and CL registers and the 6510 flags are mapped via the x86 SAHF/LAHF opcodes.

Although this yields to a lot of speed emulation-wise, it also has the side-effect of not being cycle exact, but instead only being accurate on an instruction basis.

The VIC II emulation is – as far as I'm sophisticated – complete but also not cycle exact. The same thing applies to the CIA emulation, whose accuracy is based on a VIC II line basis.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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