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1 Year Totally Stoned [1992] |
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User Comment Submitted by Oswald on 10 December 2013
most of these parts are still standing tall 20 years later.quality coding. | User Comment Submitted by Acidchild on 10 December 2013
still waiting for the bugfix...common hcl! | User Comment Submitted by JackAsser on 5 March 2010
@HCL: Indeed. A very fine piece of code. :) Anyway... still waiting for a patch. | User Comment Submitted by HCL on 5 March 2010
@JA: Sounds very likely. One thing i remember is that my gfx copy-routine spreaded the data almost anywhere in memory, still the visible area seems correct :P. That's also why the space-bar poll did not work properly :).
Man, this is perhaps the best Booze demo ever ;). | User Comment Submitted by JackAsser on 1 September 2008
@HCL: Even if the tune don't do it, maybe something else does, that perhaps break playback... | User Comment Submitted by HCL on 1 September 2008
One first test already made.. I tried the part in Vice2.0 x128, and the music is all fine (!). Well at least that indicates that i'm not a total liar..
@JA: Do you think the tune uses cloned SID-addrs!? Maybe. (edit) Nope, looks like the usual $d400-d418. | User Comment Submitted by JackAsser on 1 September 2008
Hmmm, C128 don't repeat the SID-IO over the whole $d4xx IIRC where as the C64 do. Guess this is the problem or? | User Comment Submitted by HCL on 1 September 2008
..About the music in "BD.2*":
Yeah, that's quite something strange. The music runs fine on my c128 (where i made the part), but on most c64 it sounds totally broken. Really don't know why.
This is something i'll have to look into one day. I mean, it was ~15 years ago, so no hurry :). |
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