Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in 
Music Studio 2.0.0.16   [2010]

Released by :
Martin Piper

Release Date :
12 May 2010

Type :
Other Platform C64 Tool

AKA :
Music Studio 2

Website :
http://www.wellytop.com/C64.html

User rating:awaiting 5 votes (5 left)

Credits :
Code .... Martin Piper
  Simon White of HVSC Crew
Music .... Chabee of SIDRIP Alliance
  NecroPolo of Ancients Pledge Inc., SIDRIP Alliance, SIDwave
  Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Test .... NecroPolo of Ancients Pledge Inc., SIDRIP Alliance, SIDwave
  Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension


SIDs used in this release :
Dairy Ice Cream(/MUSICIANS/B/Bayliss_Richard/Dairy_Ice_Cream.sid)
Loopz Musix(/MUSICIANS/C/Chabee/Loopz_Musix.sid)
M.U.L.E.(/MUSICIANS/N/NecroPolo/M_U_L_E.sid)
Mean Streak(/MUSICIANS/N/NecroPolo/Mean_Streak.sid)
Moodblender Remake(/MUSICIANS/N/NecroPolo/Moodblender_Remake.sid)
Thanx iAN(/MUSICIANS/N/NecroPolo/Thanx_iAN.sid)
The Lobster(/MUSICIANS/N/NecroPolo/Lobster.sid)

Download :
http://www.wellytop.com/MusicStudio2_0_0_16.zip (downloads: 1081)
http://csdb.dk/getinternalfile.php/88896/MeanStreakMS2Remix.sid (downloads: 296)
http://csdb.dk/getinternalfile.php/88897/DairyIceCreamMS2Remix.sid (downloads: 263)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Martin Piper on 18 September 2010
New version
Music Studio 2.1.0.7
User Comment
Submitted by Sid Venom on 12 August 2010
Hm.. I will check it out!
User Comment
Submitted by NecroPolo on 17 May 2010
@radiantx: Yep, magneto-pusspull modules are worth checking, indeed :) As well as the text-editing blocks here with all the .DUR advantages/disadvantages. The same is true for trackers, there are certain things that they can't do very well and shine in other sides. I like trackers for their dynamic parameters and rhythm visualization while .dur editors for the free-rhythm way of thinkig. As far as I know, it is planned to add both editing methods in the future versions for a more familiar handling. Maybe, some new way to feed the data in, too ;)

@DRAX: Thak you, I'm glad that you like this version! Your words always mean a lot to me ;)

Also, thanks in the name of Matt Gray. Really, I did not change the original much. Added/removed some subtle things and onefiled 2 subtunes + let together their solos in the mid-part but the original was sooooooo powerful by its own right that I did not have to actually 'create' anything :)

Anyway, this arrangement might work in an audio remix, too...
User Comment
Submitted by DRAX on 14 May 2010
Mean Streak kicks ass... Somehow reminds me of Demon's old style...
User Comment
Submitted by Radiant on 14 May 2010
NecroPolo: Yeah, I know. I was wondering about which the strengths are here, so I can know if it's worth bothering to learn a new paradigm. :-)
User Comment
Submitted by NecroPolo on 13 May 2010
@radiantx: it has an embedded turbo-mezo-muffmeg emancipator hyperflux routine that attracts women ;)

Considering GT, that is a pretty different stuff, with different evolution, goals and target area. GT is modern tracker with lots of flexibility and contemporary options, MS is a raw old-school editor with rather straight-to-the-point approach. Being a guitarist, I regard C64 music tools as instruments. I like the feel of this one and there are others that I like as well (including GT), every and each have strenghts and weaknesses. They offer the freedom of choosing the suitable tool for specified tasks :)

The interface needs a little time to get used to but after the first steps are made, it is really fast to work with. Note that it is the very first edition that stands on feet. A lot of improvements will be made, I think.
User Comment
Submitted by Twoflower on 13 May 2010
Well the interface is much like an oldstyle musiceditor such as DMC or Future Composer. Supercommands (repeat, transpose, etc) are mixed in the patternlist with the numbers of the patterns. As usual, this (combined with individual pattern-lenght) leads to a quite confused interface.
User Comment
Submitted by Radiant on 13 May 2010
Had a brief look at it. Wow, this sure is esoteric! What are the main advantages compared to for example GoatTracker?
User Comment
Submitted by pvcf on 13 May 2010
congratulation 8) you have managed to programm a interface which i doesn't understand (i only have seen the screenshot given on your site).
User Comment
Submitted by Martin Piper on 12 May 2010
You should not need this but if in the rarest situation you get an error complaining about missing DLLs the VC2008 SP1 run-time libraries are from http://www.microsoft.com/downloads/details.aspx?familyid=A5C842..
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (10)
· Production Notes (2)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Sponsored links
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2019
Page generated in: 0.093 sec.