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Acid Burger   [2011]

Acid Burger Released by :
Hack n' Trade

Release Date :
6 February 2011

Type :
C64 One-File Demo

Released At :
Datastorm 2011

Achievements :
C64 Demo Competition at Datastorm 2011 :  #8

User rating:********__  7.8/10 (14 votes)   See votestatistics

Credits :
Code .... linde of Hack n' Trade
Music .... Goto80 of Hack n' Trade, Oxsid Planetary, Phantasy, Up Rough
Graphics .... AcidT*

SIDs used in this release :

Download :

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User Comment
Submitted by 4gentE on 7 June 2021
This is awesome.
User Comment
Submitted by Frantic on 4 June 2021
I like that Groepaz likes this.
User Comment
Submitted by chatGPZ on 8 July 2017
i come back to this again and again. so awesome. so special.
User Comment
Submitted by F7sus4 on 27 December 2015
design acid-and-shit > rainbow-puke coding fap-festival
User Comment
Submitted by fenz on 11 August 2013
User Comment
Submitted by Ant on 13 February 2011
Rather fantastic. Reminiscent of Da Jormas!

User Comment
Submitted by HCL on 9 February 2011
User Comment
Submitted by saehn on 7 February 2011
Really enjoyed this, the typical l33t coder pr0n gets old!
User Comment
Submitted by ZZAP69 on 7 February 2011
Hehe! Thumbs up!
User Comment
Submitted by ne7 on 7 February 2011
really nice stuff, I loved the glitchyness!
User Comment
Submitted by goto80 on 7 February 2011
Perhaps there's a few screenshots at http://www.flickr.com/photos/raquelmeyers.
User Comment
Submitted by Twoflower on 7 February 2011
One of the best releases from Datastorm, no doubt. Some changes from in pace and glitchyness would have been nice though.
User Comment
Submitted by Ksubi on 7 February 2011
Very fresh and very cool. Thoroughly enjoyed the surreal experience :)

edit: would love to see each petscii screen, perhaps some screen dumps? Some great ones in there.
User Comment
Submitted by Sixx on 6 February 2011
What's not to like, some really cool screens and well executed!
User Comment
Submitted by linde on 6 February 2011
I'm glad that you are both honest and humble in your critique! The demo is certainly not to everyone's liking, but I assure you that we had a very down-to-earth approach for the direction of it, no matter how pretentious it might have looked. :)
User Comment
Submitted by wacek on 6 February 2011
No offence, but... :)

Liking experimental stuff, petscii & all, this unfortunately didn't work for me. Somehow the 'oh-let's-pretend-our-video-fucks-up-in-sync-with-the-soundtrack' aesthetics is so overused in the PC scene that it doesn't seem to fit in this platform and instantly makes this look too pretentious to be interesting. Honestly, I was hoping it will not EVER be adapted for the 64 :) and it was nice, peaceful 15 years or so.

Still, just a one man opinion, right? :D

EDIT: when I first saw the title, it reminded me of that good old shit: http://www.youtube.com/watch?v=BdhCbqRBYMQ - interesting if my mind went in right direction? ;)
User Comment
Submitted by TheRyk on 6 February 2011
Unusual but quite interesting! I like weird stuff!
User Comment
Submitted by FATFrost on 6 February 2011
my kind of shiit.... so data it can't get any greater...
User Comment
Submitted by Sander on 6 February 2011
Wow, that's one beauty! Seems to be some kind of distorted PETSCII-slideshow-acid trip, with manually added glitch eyecandy. Data-hipsters!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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