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MAH +2M   [2015]

MAH +2M Released by :
Mayday! [web]

Release Date :
12 August 2015

Type :
C64 Crack

Videosystem: PAL only
Proper release: Broken

AKA :
MAH Trainer

User rating:****______  3.6/10 (10 votes)   See votestatistics

Credits :
Crack .... CSixx of Mayday!, Uppercase Software
Trainer .... CSixx of Mayday!, Uppercase Software
Linking .... TheRyk of Arsenic, C64 Club Berlin, Mayday!


Intro used in this crack:
DownloadGolden Times by Arsenic, Mayday!

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by The Overkiller on 13 August 2015
Re-Release it with bad trainer removed and case closed ...
User Comment
Submitted by Smasher on 13 August 2015
oh, I do love scene dramas that escalate quickly! still better than turning on the teevee.
User Comment
Submitted by The Gothicman on 13 August 2015
@TheRyk: Fully agree...
No need to smoke crack, I'd say... :)
User Comment
Submitted by TheRyk on 13 August 2015
well let's put it like that:
- first of all, we never meant to kick anyone's asses really hard, esp not ATA's. Maybe we wanted to go on some statwankers' and bellyachers' nerves this summer.
- next I admit this one was - inspite of rush - meant as a quality crack which went ...uhm... not so well. The mystery character of the game is no excuse, though it's really mysterious on the brink of comprehensibility. It's a great game, and I had deciphered enough of it to test properly (at least I completed a few missions in the original game, so I could have detected the most serious goof), but, alas, lacked the time as I'm on vacation. However, given the goofs, our version is not recommendable, play the original.
- Bottom line: No real need for drama, nobody was hurt (maybe apart from the pride of MYD - which ain't such a big deal anyway, as we do not take ourselves really seriously), plus saimo's game got some extra attention and all the summer slackers got sth to frown upon, it that's not okay, what else is drama base for ;)
- Lesson learned, next releases will be more properly done (as usual).
Cheers
Ryk
User Comment
Submitted by saimo on 13 August 2015
I'm thinking I should make video tutorials to explain the game. The only problems are time, and the relative low power of my PC (I've tried to record a video with VICE, but it just can't make it at 50 FPS). Maybe I'll give it a go in a few weeks, during my upcoming vacations.
Anyway, the basic concept of PHASE A is: clear the bitbricks (the red 0/1 characters in the background) by means of the trail, and catch the icons that appear on the borders to recharge, power up, and avoid nasty events ;)

As for the crack, if you just want to disable collision detection, just patch the places where I read $d01e or the variable that enables the shield (but this second trick works only for PHASE A, though).
User Comment
Submitted by saimo on 13 August 2015
@hedning

You're right, I had not thought of that. Thanks for the suggestion. Done.
User Comment
Submitted by hedning on 13 August 2015
Lol. Still correct. :D
User Comment
Submitted by iAN CooG on 13 August 2015
Quote:

Submitted by hedning [PM] on 13 August 2015
Still Mayday! kicks Avatar's ass. :D

OIC
User Comment
Submitted by hedning on 13 August 2015
saimo: you should post that under "goofs".
User Comment
Submitted by saimo on 13 August 2015
Hey guys, thanks for the attention, but... this crack actually makes it impossible to complete even the first level :o
In fact, the Peekpoker leaves no trail, so no bitbrick gets ever cleared... with the result that the progress is a constant 0!
I guess you did not understand the basics of PHASE A.
BTW, the tunes got messed up as well.
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