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Giana-Sisters 30th Anniversary Preview   [2017]

Giana-Sisters 30th Anniversary Preview Released by :
The Seven-A-Three

Release Date :
15 September 2017

Type :
C64 Game Preview

AKA :
Giana-Sisters 30 A Demo

Released At :
DoReCo Party 2017

User rating:awaiting 8 votes (3 left)   See votestatistics

Credits :
Code .... Armin Gessert
  Chrille of The Seven-A-Three
  Merlin of The Seven-A-Three
Music .... Chris Huelsbeck
Graphics .... Manfred Trenz
  Merlin of The Seven-A-Three
Design .... Merlin of The Seven-A-Three
  Monty Mole of The Seven-A-Three


SIDs used in this release :
The Great Giana Sisters(/MUSICIANS/H/Huelsbeck_Chris/Great_Giana_Sisters.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Smasher on 26 February 2018
hey knue, check this: The Missing N :)
User Comment
Submitted by knue on 26 February 2018
A faithful title screen would read "Gianna" :D
User Comment
Submitted by Merlin on 26 October 2017
Thanks for your comments so far. :)

@B3L4 That's why I will add a hidden cheat-menu in the final (Of course High-Scores don't save if you use it.)
I already got requests for a NTSC-version. Although the program runs with NTSC (tried on emulator) it's too buggy yet. I will see if I can improve that, respectively make a NTSC-version, too.
The biggest problem is the slow scroll-routine which uses no double-buffering. Although it's faster than the original, improving it further would mean to change bigger parts in the code and having less RAM for sprites. But maybe I can get additional cpu-cycles in other parts.
User Comment
Submitted by B3L4 on 25 October 2017
I love it, challanging levels, if you guys have the better ones in the full game you have me on this one! I love the idea to have stage select up to the level what is completed already + Hi score welcome. Not so sure if trainer will be needed, but will happen we all know.... Hokuto Force will kick in :P

Can we get some love here on NTSC land? It is suck to play it in vice instead of on my C64 or C128... :(
User Comment
Submitted by Asphodel on 18 September 2017
Ofcourse I love the work on this. Also the nice touches like the swimming.

One thing that always bothered me in the original though, was the somewhat sluggishness of movement ; too slow jumping and the walk momentum (something I also dislike with Sonic). but nevertheless a welcome release, looking forward to the final!
User Comment
Submitted by Asphodel on 18 September 2017
Ofcourse I love the work on this. Also the nice touches like the swimming in this (and the first) release.

On thing that always bothered me in the original though, was the somewhat sluggishness of movement ; too slow jumping and the walk momentum (something I also dislike with Sonic). but nevertheless a welcome release!
User Comment
Submitted by Yogibear on 18 September 2017
What encore said!
User Comment
Submitted by chatGPZ on 17 September 2017
Too bad you couldnt get armin to work on this as well - how did you convince chris and manfred though?
User Comment
Submitted by encore on 17 September 2017
Played 8 levels so far, refreshing gameplay compared to the original. :) Thumbs up!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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