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A Simple Commodore 64 Game in C++17 [2020] |
AKA :
Pong
Credits :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by TWW on 20 April 2020
slight clarification needed:
I did not code this in C+, it was handcoded to see what the difference would be in terms of size/instructions vs the compiled version in the video (with some improvements added).
Lastly; Thanks for adding screenshot / credits. | User Comment Submitted by Pararaum on 20 April 2020
If I understood the talk correctly, he used x86 compiler and recompiled it for 6502. Have a look at the talk -- it is quite interesting. | User Comment Submitted by Dr.j on 19 April 2020
which framework and compiler did you use for this game if i may ask? | User Comment Submitted by Joe on 19 April 2020
Great start, though it looks like a preview. Keep it up! | User Comment Submitted by Amirthecoder on 19 April 2020
as a fan of C & C++ programming on c64 it was interesting for me,but the only thing
that I found was this video on youtube
https://www.youtube.com/watch?v=zBkNBP00wJE
is this possible to provide more content about it and how we can empower it by assembly libraries?
currently I am working with power c which is amazing but the syntax is old style c. | User Comment Submitted by hedning on 18 April 2020 User Comment Submitted by hedning on 18 April 2020
I helped out with a screenshot at least. | User Comment Submitted by Moloch on 18 April 2020
Screenshot? Credits? Released by? |
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