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Vision Z   [2021]

Vision Z Released by :
Steven K

Release Date :
31 January 2021

Type :
C64 Demo

AKA :
too much free time

User rating:********__  8/10 (13 votes)   See votestatistics

Credits :
Code .... Steven K
Music .... Zyron of Genesis Project, Nostalgia, Oxsid Planetary
Loader .... Madrom


SIDs used in this release :
Sex-Lunatic!(/MUSICIANS/Z/Zyron/Sex-Lunatic.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Monte Carlos on 4 February 2021
Too less freetime error?
ready.
User Comment
Submitted by Jammer on 4 February 2021
Tasty vectors as always from you :) 8x4 effect not that much ;) Really neat 3d part even if Jackasser hasn't been beaten here, yet ;)
User Comment
Submitted by Hydrogen on 2 February 2021
Nice engine, nice prod. I really liked that.
Now it’s time to improve 3d engine and make some well designed presentation for a new demo :)
User Comment
Submitted by DKT on 2 February 2021
Great work!
User Comment
Submitted by wacek on 2 February 2021
What? No twist-bars? No scrolled multiscreen gfx? No scrollers? Is this 2021 or 1997? ;)
So fucking awesome. More. More! More!!
User Comment
Submitted by DivertigO on 1 February 2021
Dig it. Getting some "Dark Side" vibes. Quite enjoyed the "filler" parts as well! <(o)>
User Comment
Submitted by Nightlord on 1 February 2021
yay math code!!! well done! I hope you don't get discouraged by any frame-rate related criticism that I expect this prod will get. I am sure your frame rates will improve over time.
User Comment
Submitted by steven_k on 1 February 2021
Thanks for your comments guys. Yeah, the vectors and engine are realtime. Map was done with duke nukem map editor, as more tech info. Engine is not using eor filling, that slows it down a lot. I hope to implement it and release a more smooth, bigger version if I will find energy for this ;)
User Comment
Submitted by FATFrost on 1 February 2021
warp mode helps
User Comment
Submitted by Oswald on 31 January 2021
I'm drooling, is that vector world realtime? :)
User Comment
Submitted by Isildur on 31 January 2021
Very, very good!
User Comment
Submitted by JackAsser on 31 January 2021
The inconvex filled vectors were very nice! Good work dude!

Somehow the end vector reminds me of Andropolis. ;)
User Comment
Submitted by Trap on 31 January 2021
Love you new-schoolers. Thank you for sharing your passion with us. Very nice 4th release. Going places - now go and get that code optimized <3
User Comment
Submitted by iAN CooG on 31 January 2021
"Not a demo" ? It *is* a demo, nothing else =)
User Comment
Submitted by steven_k on 31 January 2021
Not a demo really, just 2 vector parts joined with some gap fillers. For vector masochists that like long and boring parts :P
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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