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Cyclethief   [2021]

Cyclethief Released by :
Warp 8

Release Date :
13 March 2021

Type :
C64 Music

AKA :
Monox16#01

User rating:awaiting 8 votes (1 left)   See votestatistics

Credits :
Code .... Warp 8 of Phantasy
Music .... Warp 8 of Phantasy
Graphics .... Joe of The Tuneful Eight, Wrath Designs


SIDs used in this release :
Cyclethief(/MUSICIANS/W/Warp_8/Cyclethief.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by DeMOSic on 11 November 2021
AAAAAAAAA The drums sound like digis! Really good for a 16x tune!
User Comment
Submitted by Hate Bush on 16 March 2021
one big wow and a pack of smaller hows \o/
User Comment
Submitted by Jammer on 15 March 2021
Damn, I'm sooo tempted to do industrial/noise like this. Cannot get enough of this gem <3
User Comment
Submitted by Flotsam on 15 March 2021
Only three votes so far - this is so rad that people don't know how to vote. :D Same with me, have to digest this for a while, but I'm in awe with the amount of radness involved. And Joe does his absolute best to steal the show... Great job guys!
User Comment
Submitted by DKT on 15 March 2021
Aw3som3!
User Comment
Submitted by Zaz on 15 March 2021
Oh this is great! This is the kind of stuff I like!
My only wish is that there had been some moving things and texts, to make it a proper one-file demo.
User Comment
Submitted by Eric Dobek on 14 March 2021
Well then, I am definitely taking back what I said about Warp8 back during the Filterless compo. His stuff is very experimental and really pushes the C64 beyond its limits. This sounds more like a heavily compressed song, but in a good way. I cannot wait to hear what you have to offer in the future.
User Comment
Submitted by Jammer on 14 March 2021
Gotta listen to Didgeridoo from Apex Twin, BTW - Cyclethief gave me similar vibes somehow ;)
User Comment
Submitted by iAN CooG on 14 March 2021
Added my rip for now
User Comment
Submitted by w4rp8 on 14 March 2021
Thanks for the nice feedback. I‘ll see how to get a sidfile from a prg. Thanks also to Joe, who worked around the stolen cycles and tough colorlimits to push it over the border by any means.
User Comment
Submitted by iAN CooG on 14 March 2021
I made a sid out of this, but originallly spans 0800-efff. Then removing the graphics and folding some of the music data moving $e000-efff to $4000 loading range can be limited to $0800-cfff, still lots of empty unused areas (ex: 5000-8000) make me think Warp8 can easily make a music-only prg that doesn't even goes over $a000.
User Comment
Submitted by Flex on 14 March 2021
From the technical aspect this is interesting but composition-wise to me it gets soon to the boring side.
Cool pic by Joe (as usual) and what Jammer said about adding the .SID files...
User Comment
Submitted by Jammer on 14 March 2021
OMG, that's killer! It absolutely transcends what C64 is capable of. Pure audio/visual climax <3

BTW, plz, add damn .SID files, guys! You lose half an audience without them!
User Comment
Submitted by 饾榿饾棥饾棜 on 13 March 2021
This track does not like NTSC at all. You will get a very interesting result how it flickers and and sounds and gives up Epilepsy.
User Comment
Submitted by psych on 13 March 2021
Really good tune!

And Joe's artwork...damn! Awesomeness!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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