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Sonic the Hedgehog V1.2   [2021]

Sonic the Hedgehog V1.2 Released by :

Release Date :
28 December 2021

Type :
REU Release

User rating:**********  10/10 (20 votes)   See votestatistics

Credits :
Code .... Mr. SID of HVSC Crew, Megadesigns Incorporated
Music .... Encore of Kollektivet, Undone
Graphics .... Veto of Oxyron, PriorArt, Tristar & Red Sector Inc.
Loader .... Krill of Plush
Test .... Encore of Kollektivet, Undone
  JackAsser of Booze Design
  Veto of Oxyron, PriorArt, Tristar & Red Sector Inc.
Help .... JackAsser of Booze Design

SIDs used in this release :
Sonic the Hedgehog(/MUSICIANS/E/Encore/Sonic_the_Hedgehog.sid)

Download :

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User Comment
Submitted by Fungus on 13 October 2023
Absolute masterpiece from MrSID. Thank you for showing what the c64 can really do when a modern game developer decides to grace the system.

Best game ever made for the c64, easily.
User Comment
Submitted by Bob on 13 October 2023
Amazing work of convert. Technically also outstanding. you have really captured the essence of this game.
Even if the game is code converted there surely must have been some heavy engine adaptation to manage for the C64 to work. even if using REU part, have you used screen scrolling to via REU or for storage ? never the less the game is captivating. Thanx again for you contributions for these all time classical games that you have put your efforts in... I am still awaiting for some demo from you ;)
User Comment
Submitted by PARALAX on 2 September 2023
Awesome conversion! Our German-language review with interview of graphic designer "v3to" (Oliver Lindau) can be found in our recorded livestream starting at 00:22:11. Subscription to our YouTube or Twitch channel is welcome. 馃檪
User Comment
Submitted by hedning on 12 January 2022
Akira: Just like in real life you will get ntsc music speed on ntsc and pal speed on pal. :)
User Comment
Submitted by Akira on 12 January 2022
I'm so amazed at this, it's so good! Found a couple of bugs though:
When you hit a horizontal spring, if you press any direction (even the one Sonic is facing towards), Sonic will slow down.
On Green Hill Zone 2, on the last ramp, if you go fast enough, you end up on a buggy part of the map and get stuck in the rolling form.

Also: is there a chance to select the music speed? 50Hz speed for music is really weird to 60Hz people :P

Great work!
User Comment
Submitted by Yogibear on 2 January 2022
Nice fixes!
User Comment
Submitted by iAN CooG on 2 January 2022
Corrected the sid as one subtune (map jingle) was not selectable, now added as tune #16
User Comment
Submitted by scapegoat on 30 December 2021
I have never been a console person, mainly because I never had one, but having this on C64 is is just amazing and I am having fun. Thanks!
User Comment
Submitted by KAL_123 on 28 December 2021
Yeah, from straight outta compton. :)
User Comment
Submitted by Frantic on 28 December 2021
AKA the "jcompton version"
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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