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User Comment Submitted by O'Dog on 20 September 2023
It feels more like switching gears in full drive than skipping a level. Might be matter of taste but it's uncommon if levels have a clear ending and e.g. movement direction changes when next level starts normally. Not what I'd expect from "skipping level". Well... | User Comment Submitted by Sentinel on 20 September 2023
@Didi: No change in difficulty is wrong. - It is true that the skip does not eliminate the existing numbers but simply increases the amount. Admittedly, this isn't entirely clean, but since the numbers come randomly anyway, it's not a disadvantage for the player, as the difficulty is increased by more numbers available and numbers to collect. In addition, the speed and movement sequences change every 5 levels. Rotating is added from level 10 onwards, so they don't just come in sideways but change their direction. Even when using the skip. As mentioned in the scroller, the collect bonus is missing, but it doesn't ruin anything. This skip still gives the opportunity to skip forward a few levels and from there play normally to the next level and to play this level with the conditions of the current level. Just more difficult conditions, which should be the goal. | User Comment Submitted by O'Dog on 19 September 2023
Are you sure that the levelskipper does what it is supposed to do? "Remaining" and required amount are set and round number is displayed, but the numbers keep moving as before - no change in direction, speed and values. So no change in difficulty. |
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