Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Useless Sprite Editor V1.2   [2024]

Useless Sprite Editor V1.2 Released by :
TheFatman

Release Date :
14 June 2024

Type :
C64 Tool

AKA :
USEit V1.2

User rating:awaiting 8 votes (5 left)   See votestatistics

Credits :
Code .... TheFatman of Hokuto Force
Design .... TheFatman of Hokuto Force
Charset .... TheFatman of Hokuto Force

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by TheFatman on 27 July 2024
New version.

Useless Sprite Editor V1.3
User Comment
Submitted by Operator Teleksu on 15 June 2024
Not so long ago i have committed similar project also sprite editor. This one looks cool and reminds me my own so i like it.
Nice work, main thing i miss here is some nice music playing in background.
User Comment
Submitted by TheFatman on 15 June 2024
You're welcome, but that was something I should have checked before I released it. It just never occurred to me until after I saw The Phantoms intro, I thought I better check. I was a bit surprised when it didn't.

I appreciate your kind words, Awesome picture of me also. :)

As for the name.. well, it was supposed to be Ultimate Sprite Editor, cause I thought (at the time) of many features I wanted to add.. but after so long and never actually adding them, I decided Useless might fit better since I don't know many(any) people that still develop on real hardware.
User Comment
Submitted by TheRyk on 14 June 2024
Quoting 'Mermaid'}I wouldn't call it useless. [/quote
Me neither - As: It does what is supposed to do... on rea
Me neither - As: It does what is supposed to do... on real hw \o/
User Comment
Submitted by Mermaid on 14 June 2024
This is a nifty little sprite editor, thank you for fixing it for PAL!

I played around with the earlier version on NTSC, and it's got many useful features, so I wouldn't call it useless.

The only big problem I had was that because I'm so used to Zoomatic, where you use 1-4 to set pixels of different colours, I kept accidentally changing the sprite colours when I meant to switch to one of my selected colours. But that's a problem with my muscle memory, not with the editor.



To the Fatmobile!
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (5)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.09 sec.