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Proxima Preview   [2011]

Proxima Preview Released by :
Creators [web]

Release Date :
18 April 2011

Type :
C64 Game Preview

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Code .... TWW of Creators
Music .... NecroPolo of Ancients Pledge Inc., SIDRIP Alliance
Graphics .... TWW of Creators


SIDs used in this release :
Stateless v1(/MUSICIANS/N/NecroPolo/Stateless_v1.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by TheRyk on 17 January 2012
This is good stuff! Any news in terms of progress/final version?
User Comment
Submitted by Achim on 30 April 2011
Looks interesting. Great music! I hope you'll finish this one - still a lot to to to make it a complete game ;)
Sprites and backdrops need a consistend theme to make sense. Now it's like Wile Coyote said: "place holder graphics"
User Comment
Submitted by TWW on 24 April 2011
Ready: Yepp thats right. Not ecactly a hidden part but perhaps more like a hidden feature :-)
User Comment
Submitted by Wile Coyote on 22 April 2011
I found the place holder graphics fasinating.
User Comment
Submitted by The Shadow on 22 April 2011
This kicks ass! Looking forward to the full game :)
User Comment
Submitted by ready. on 20 April 2011
alt+Q using VICE and your mice!
User Comment
Submitted by daison on 19 April 2011
Very promising!
User Comment
Submitted by TWW on 18 April 2011
Not made any specific plans as of yet regarding release of the final game. There are still some things which needs to undergo testing codewise (yes it's very secretive 8-D).
User Comment
Submitted by Richard on 18 April 2011
Looks promising. What's the plans for releasing the full version after it's finished? :)
User Comment
Submitted by Yogibear on 18 April 2011
Looks promising!
User Comment
Submitted by uka on 18 April 2011
@TWW
Why are you so critical? Graphics looks nice. I waiting for more!
User Comment
Submitted by TWW on 18 April 2011
Thanx for the positives. @ Oswald: I know right ;-) I will not use sprites for fire on the real thing so you'll get moooaaar bullets^^
User Comment
Submitted by Oswald on 18 April 2011
nice job here. one complaint: only one shot on the screen will be very frustrating when it becomes a game.
User Comment
Submitted by NecroPolo on 18 April 2011
:O That is what I'd call surprise, man!

I love your work in this preview. It will make a great game, for sure!

About the music, thanks for positive vibes, but I'm just a SID remixer here: original audio track was composed by naaina for his "Local Mind Provider" album a couple of years ago. SID version is a nice fit for space themed 8-bit dreams like this one, we're honoured ;)
User Comment
Submitted by Ksubi on 18 April 2011
Looks really promising. Nice work. The music by NecroPolo is outstanding.
User Comment
Submitted by PAL on 18 April 2011
I just do not believe that you think the graphix is bad? I find them very pleasing and very retro or hardcore game graphics, I love the graphics in a way here... the screen when playing looks really cool to me... thumbs up and go on, create the graphics yourself I see it will be really great in the end! I also think the music is so great for the things on screen... LOVE IT I DO!

Your PAL
User Comment
Submitted by TWW on 18 April 2011
As all you you hopefully understand, I'm no artist and I'm never gonna be an artist. The gfx here is just to have something to test the code on.

I also know it is very simplistic. But it's a good test of what I wanted to do and it works as I wanted. Now I can get started on the final version hehe.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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