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Xnx-Compofont   [2013]

Xnx-Compofont Released by :
Alpha Flight [web]

Release Date :
28 July 2013

Type :
C64 Graphics

Released At :
Font Creation Competition 2013

Achievements :
C64 Graphics Competition at Font Creation Competition 2013 :  #32

User rating:*******___  6.7/10 (31 votes)   See votestatistics
*******___  6.5/10 (14 votes) - Public votes only.

Credits :
Charset .... Xenox of Alpha Flight
Help .... Death of Arsenic, Hitmen
  Yazoo of Arsenic, Censor Design, Oxyron

Download :
http://csdb.dk/getinternalfile.php/119222/XnX-CompoFont.d64 (downloads: 819)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Deev on 20 August 2013
If you're going to use multicolour it should probably be anti-aliased.
User Comment
Submitted by celticdesign on 29 July 2013
looks a bit like sprite characters. some chars (already mentioned by others here) doesn't work for me, but all in all it's an awesome set.
User Comment
Submitted by Jak T Rip on 29 July 2013
Is the screenshot zoomed or is this multicolour? Why so blocky?
User Comment
Submitted by CreaMD on 29 July 2013
Most of us probably looked into the code for scrolltexts anyway...
User Comment
Submitted by TheRyk on 29 July 2013
Hmh, sorry, but imho readybility DOES matter.* I like the shapes, and all in all, it is good, but not very good, maybe it needs to be extended on the y-axis for improvement.

Besides what Didi, Kristian and others already mentioned, not only do g/p (<-- would be fun for a GxP logo lol) and q /a and u/v/w look pretty much the same but also the digits must really be meant as a joke showing "g" once again as 9 and b as 6 and you will definitely need one line more than a quadrangle to display an 8 if you want that SOMEbody takes it for an 8.

So what CreamD said, overhaul it, maybe with resolution on y axis +1.

*(old "from 80s till today nonstop sceners" will tell you quite the opposite: If the charset is unreadable, just speed it up and totally mess up the colors, scrolltexts are not supposed to be read, especially not by lamers whining about the charset, anyway...) ;)
User Comment
Submitted by CreaMD on 28 July 2013
I like this one. Need some work, but it fits my taste. I have created font with similar idea here http://csdb.dk/gfx/releases/58000/58058.gif
User Comment
Submitted by Kristian on 28 July 2013
I would have worked more on some of the letters like b/6, g/q/9, s/5, z/2, y/4, 8, k & m. K and M because they are capitals while the others are small letters, 8 because it doesn't look like an 8 at all and the rest of the letters mentioned because they look too much like eachother.

A genereal comment not only for this font but also for a few of the other fonts is the choice to use a few big letters while the others are small (and opposite). Kinda ruins the experience for me.

I think this font got potential, but needs more work.
User Comment
Submitted by iAN CooG on 28 July 2013
i said it reminds me of that font, not that it's that one
User Comment
Submitted by Xenox on 28 July 2013
IAN CooG: Nope, the charset was made for this Release (Colours), check out the intro, it was a bigger charset i made years ago...! Now, i made a similar and smaller one...!
User Comment
Submitted by Dr.j on 28 July 2013
Nice font Xenox! keep the cool work mate
User Comment
Submitted by iAN CooG on 28 July 2013
reminds me of the charset here Intro #06
User Comment
Submitted by The Syndrom on 28 July 2013
the resolution looks a little blocky - is it multicolor ?
User Comment
Submitted by Didi on 28 July 2013
Hm... Z/2 and Y/4 look very similar to each other and I would have problems to read the 8.
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