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Darwin   [2004]

Darwin Released by :
The Dreams [web]

Release Date :
10 April 2004

Type :
C64 Demo

Released At :
Breakpoint 2004

Achievements :
C64 Demo Competition at Breakpoint 2004 :  #4

User rating:********__  8.2/10 (17 votes)   See votestatistics
********__  7.7/10 (10 votes) - Public votes only.

Credits :
Code .... Doc Bacardi of The Dreams
  Ninja of The Dreams
Music .... Aleksi Eeben
  GH of Toondichters
  Jeff of Bonzai, Camelot, Crest, Viruz
  No-XS of House Designs, Toondichters
Graphics .... Bugjam of The Dreams
  Jailbird of Booze Design


SIDs used in this release :
Darwin (Julia part)(/MUSICIANS/H/Hultink_Gerard/Darwin_Julia_part.sid)
Lafrique(/MUSICIANS/H/Hultink_Gerard/Lafrique.sid)
One Channel Music(/MUSICIANS/E/Eeben_Aleksi/One_Channel_Music.sid)
Pacific Affairs(/MUSICIANS/H/Hultink_Gerard/Pacific_Affairs.sid)
Safari(/MUSICIANS/H/Hultink_Gerard/Safari.sid)
Stardust Memories(/MUSICIANS/N/No-XS/Stardust_Memories.sid)
X-Large 2(/MUSICIANS/J/Jeff/X-Large_2.sid)

Download :
http://www.the-dreams.de/darwin.zip (downloads: 2104)
http://www.c64.ch/demos/download.php?id=2991 (downloads: 1175)
http://csdb.dk/getinternalfile.php/63591/darwin.zip (downloads: 373)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Color Bar on 21 October 2015
I saw the code in Groepaz's his UOC doc.
I was wondering, wouldn't it be possible to write a computer program that finds more solutions? Check allowed/desirable register values for different combinations of starting values and instructions? It could go through billions of combinations.

Probably a dumb question, but the code for 8 lines takes 76 cycles, why not a number that can be divided by 8?
User Comment
Submitted by Wile Coyote on 25 January 2012
I liked the shakey rawness of Darwin.
The World First / Record 6 sprites over FLI was interesting, although the picture could have looked more FLI like.

Contains some neat little tunes.

User Comment
Submitted by iAN CooG on 6 August 2009
The loading tune is a version of
/MUSICIANS/J/Jeff/X-Large_2.sid
recoded/slowed down by Ninja to fit his needs =)
User Comment
Submitted by psych858o on 20 June 2009
Soooo freaking FRESH! Love the routines and soundtrack!
User Comment
Submitted by Jak T Rip on 30 April 2004
Completely ingenious routines, brilliant parts, interesting style, creative... it is one of the most skilled demos ever created IMHO, but it has no flow, no beat. The musics are changing abruptly and nothing seems connected to each other, all parts vary in speed. Yes, should have been 2nd, at least.
User Comment
Submitted by zdzisek on 16 April 2004
The sound quality of the digi jingle is ABSOLUTELY BRILLIANT! I do hope the digi routine will be further developed to allow to play longer tunes.
User Comment
Submitted by Cruzer on 16 April 2004
Should definitely have come in 2nd in the BP04-compo!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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