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Cruzer (1 February 1991 - ??) |
Currently member of : Arsenic (18/10-2015 -> ), Camelot (1/9-1991 -> ) [web], CML Sports (1/4-2004 -> ), F*A*I*C (14/7-2013 -> ), Oxyron (17/10-2015 -> ) [web]
Ex member of : Bonzai (15/7-1991 -> 1/9-1991) [web], Demotion (1/2-1991 -> 1/7-1991), Juice Developments (1/4-1994 -> 1/4-1995), Profile Entertainment (1/4-1994 -> 1/4-1995)
Functions : Coder, Graphician
Founder of : CML Sports, F*A*I*C
Handle alternative spelling :
Sir Optimizealot, Freshmaster Nice, Count Jefferson-Friedrich Volker Benjamin Graf von Pfeil und Klein-Ellguth, Son of OBS! Mom
Handlestory :
Started out as Cruiser in 1990, but switched to Cruzer in early 1991 after finding out that "Cruiser" had already been taken in the Amiga scene.
Trivia :
Guess the first time I saw a demo was in late 1987 or early 1988, when one of my friends got an Amiga, and besides a lot of games he also got something called "demos", which seemed to be some cool little programs that demonstrated the amazing capabilities of this new wonder machine in creative ways. These were prods like Techtech/Sodan and whatever was available in these early days.
A neighbor of his had a C64, and told us that he also got some demos for that platform. We went over to check them out, expecting them to be utterly lame compared to Amiga demos, but after seeing stuff like Happy New Year/Starion, we were quite positively surprised. It was mostly simple stuff like rasterbars, scrollers and sine sprites, but everything seemed a lot smoother, more colorful and cooler than what one would expect, based on the general standard of C64 games.
That fascinated me a lot, and even though I didn't know much about computers back then, I got the feeling that there were a lot of unused possibilities in this old machine, and I got the urge to find out how the effects were done, and if there might be even more potential to explore.
So demos was what I wanted to do when I got my own c64 in 1988, and started learning the art of BASIC programming, and later machine code. In 1990 I had finally made some effects that I thought were good enough to be released, but didn't know anyone who were really in the demoscene, so I decided to contact Demotion, who advertised for "members wanted" all over their demo Piece of Art 3.
To my amazement they accepted me, and shortly after I got my first three parts released in "The New Style". In december 1990 I attended my first party (Dexion Xmas Conference) which was quite a nice experience. The winner of the party was Light with Brutal 3, where they wrote that some of the members were starting a new Danish group called Camelot. This sounded promising to me and Slammer, who was also in Demotion at the time. So we deliberately tried to get headhunted by writing our addresses as well as "headhunting welcome" in the scrollers of the next demo. And it worked. First to contact us was Bonzai, but shortly after Glasnost called, and it didn't take much persuation to join Camelot.
After some solid years of demo coding I got kinda bored of it in the mid 90's. Not that I decided to quit the scene - I just lost the motivation, and thought it was time to get on with my life and all that jazz. In 2000, while checking out some demos on emulator I also came across a cross assembler, and decided for fun to try if I could still remember how it was done. At first it was like I had forgotten it all, even what register controlled the border color, but it all quickly came back. And so did the motivation, since there was no getting around that this still was the most fun thing ever, and continues to be to this day.
Other handles used by this scener :(Display all info for all handles)
Cruiser | (1 March 1990 - 1 February 1991) |
Country :
Denmark
Organizer of : The Party 1992, The Party 1993
Credits :
None of Us Are Getting Out of This Life Alive by Atlantis, Delysid, Excess, Mayday!, Padua, Rabenauge, The New Ninja Skateboarders of Death | ... | 2021 Demo | (Charset) |
Try Not to Get Satisfied by Camelot | ... | 2019 Intro | (Code, Graphics) |
GULBdata by Camelot | ... | 2018 Intro | (Code, Graphics) |
360° [2 bytes] by Camelot | ... | 2018 256b Intro | (Code) |
2x2 font by Camelot | ... | 2018 256b Intro | (Code) |
Multicolor Font by Camelot | ... | 2018 256b Intro | (Code) |
Plascii Petsma by Camelot | ... | 2017 4K Intro | (Code) |
Screaming Eagle [flicker fixed] by Camelot | ... | 2017 Music | (Code) |
C64 Game Show & Contest Level 2 Invitation by Con, Leader | ... | 2017 Invitation | (Code) |
Trap Crap Wrap by Camelot | ... | 2017 One-File Demo | (Code, Graphics) |
We Rulez by Camelot | ... | 2017 One-File Demo | (Code) |
Transcom Intro 08 Remake by Camelot | ... | 2017 Crack Intro | (Code, Graphics) |
Tis the Season by Camelot | ... | 2016 Intro | (Code, Graphics) |
Incoherent Nightmare by Arsenic | ... | 2016 Demo | (Code) |
Kirsten Birgit Said So! by F*A*I*C | ... | 2016 One-File Demo | (Paper Art) |
Vandalism News #65 by Offence, Onslaught, Vandalism News Staff | ... | 2016 Diskmag | (Interviewed) |
Free Bleeding Carnival by Camelot | ... | 2016 One-File Demo | (Help) |
A Storm Is Coming by Arsenic, Censor Design, Oxyron | ... | 2016 One-File Demo | (Text) |
Snolder & Garn by CML Sports | ... | 2015 One-File Demo | (Code) |
Multiple Sclerosis Test by F*A*I*C | ... | 2015 One-File Demo | (Code) |
FAIC It Till We Make It by F*A*I*C | ... | 2015 One-File Demo | (Text) |
Auxillary Love [2sid] by Scarzix | ... | 2015 Music | (Code, Graphics) |
Singularity [2sid] by Scarzix | ... | 2015 Music | (Code, Graphics) |
Merry Birthmas by Camelot | ... | 2014 Crack Intro | (Code, Graphics) |
VIC Intro '91 by Camelot | ... | 2014 Crack Intro | (Bug-Fix) |
Brown Note by F*A*I*C | ... | 2014 One-File Demo | (Code) |
Another Hero Has Died by Scarzix | ... | 2014 Music | (Bug-Fix) |
Ancients by Scarzix | ... | 2014 Music | (Bug-Fix) |
Home Trip by Scarzix | ... | 2014 Music | (Bug-Fix) |
8-bit Seas of Love by Scarzix | ... | 2014 Music | (Bug-Fix) |
Kippers with Capers by F*A*I*C | ... | 2014 One-File Demo | (Code) |
The Demo Formerly Known as Happy Birthday Jeff by Camelot | ... | 2014 One-File Demo | (Code, Graphics) |
It's Fun to Pixel on C64 by F*A*I*C | ... | 2014 One-File Demo | (Code) |
CP-listan 1000 by F*A*I*C | ... | 2014 Demo | (Code) |
A Modest Proposal by F*A*I*C | ... | 2014 One-File Demo | (Code, Text) |
Datastiltje 2014 Winnerdemo by F*A*I*C | ... | 2014 One-File Demo | (Code) |
Merry Hexmas by Camelot | ... | 2013 256b Intro | (Code, Graphics) |
Gammal man by F*A*I*C | ... | 2013 One-File Demo | (Code, Text) |
Vectorball by Camelot | ... | 2013 One-File Demo | (Code) |
Demo of the Year 2013 by Axis, Yazoo, Alpha Flight, Camelot, Censor Design, Chorus, Fossil, Hitmen, Laxity, Oxyron, Phantasy | ... | 2013 Demo | (Code) |
Skovpladderballe by F*A*I*C | ... | 2013 One-File Demo | (Code) |
3th Dimention by Camelot, F*A*I*C, Senex | ... | 2013 One-File Demo | (Code) |
Te-Te-Te-TechTech It Out by Camelot | ... | 2013 One-File Demo | (Code) |
Sinister by Warriors of the Wasteland | ... | 2013 Graphics | (Code) |
Rødspætter by Camelot | ... | 2013 Graphics | (Code, Graphics) |
Look Twice by Offence | ... | 2013 Graphics | (Code) |
2 Megapixels by Camelot | ... | 2013 Graphics | (Graphics) |
Wowlogo-3col-multicol by Warriors of the Wasteland | ... | 2013 Graphics | (Code) |
What Did Didi Diddly-Do? by Cruzer | ... | 2013 Graphics | (Graphics) |
MegaLogoMania by Camelot | ... | 2013 Graphics | (Graphics) |
Dum Ikea 92% by Camelot | ... | 2013 One-File Demo | (Code) |
Pimp My Snail by Camelot | ... | 2011 Demo | (Code, Graphics) |
Asteroidmine by Avatar | ... | 2011 Graphics | (Code) |
Cargo by Triad | ... | 2011 Graphics | (Code) |
You Can't Process This REM Statement with a Normal Brain by Camelot | ... | 2011 256b Intro | (Code) |
Violent REM Statement of Truth by Camelot | ... | 2011 256b Intro | (Code) |
584 Bottles of Beer on the Wall by Camelot | ... | 2010 256b Intro | (Code, Idea) |
312!!! by Camelot | ... | 2010 256b Intro | (Code) |
280 Chars Scroll by Camelot | ... | 2010 256b Intro | (Code) |
256 Chars Scroller by Camelot | ... | 2010 256b Intro | (Code) |
264 Chars Scroller by Camelot | ... | 2010 256b Intro | (Code) |
1D Noise by CML Sports | ... | 2010 256b Intro | (Code) |
Allbordernoise by CML Sports | ... | 2010 256b Intro | (Code) |
TV-Noise C64 [16:9 edition] by CML Sports | ... | 2010 256b Intro | (Code) |
Exotic Excitement by Camelot | ... | 2010 One-File Demo | (Code, Graphics) |
Twisting Twistor Is Twisting 3 by Camelot | ... | 2008 256b Intro | (Code) |
Twisted Twistor is Twisting 2 by Camelot | ... | 2008 256b Intro | (Code) |
Twisted Twistor is Twisting by Camelot | ... | 2008 256b Intro | (Code) |
Dieter und Gisela trinken Limonade und hören Beat [64 bytes] by Camelot | ... | 2007 256b Intro | (Code) |
Origin of the Bucket by Camelot | ... | 2007 256b Intro | (Code, Graphics) |
Vectorbeam by Camelot | ... | 2007 256b Intro | (Code) |
Oneframed Vectorcube by Camelot | ... | 2006 256b Intro | (Code) |
B0lgepap by Camelot | ... | 2006 256b Intro | (Code) |
CheatCode by Camelot | ... | 2006 256b Intro | (Code) |
The ASL Game by CML Sports | ... | 2005 1K Game | (Code, Graphics) |
Strikkespillet by CML Sports | ... | 2004 Game | (Code) |
Olympics 2004 Athens by CML Sports | ... | 2004 Game | (Code, Graphics) |
You Know the Routine 2 by Camelot | ... | 2004 Demo | (Code, Graphics, Text) |
Too(C)o(M)p(L)ex by Camelot | ... | 2004 256b Intro | (Code) |
You Know the Routine by Camelot | ... | 2004 Demo | (Code, Graphics, Text) |
Xtreme Mega Comeback II by Camelot | ... | 2003 256b Intro | (Code, Graphics) |
Xtreme Mega Comeback by Camelot | ... | 2003 256b Intro | (Code) |
Beep Boy Preview by Onslaught | ... | 2002 Crack | (Code, Graphics, Idea, Concept, Ripping) |
Block Man 64 Preview by Onslaught | ... | 2002 Crack | (Code, Graphics, Design, Idea) |
Cave Wizard Preview by Onslaught | ... | 2002 Crack | (Code, Graphics, Design) |
Dexter64 by Camelot | ... | 1997 Graphics | (Graphics) |
Camel Park by Camelot | ... | 1994 Demo | (Code) |
Revealed Text-Editor V1.1 Beta by Camelot | ... | 1994 Tool | (Code) |
Ranslirpa Power by Camelot | ... | 1994 Demo | (Code, Graphics) |
Revealed #3 by Camelot, Profile Entertainment | ... | 1994 Diskmag | (Graphics) |
The Pulse #5 by Regina, The Pulse Magazine Staff | ... | 1993 Diskmag | (Interviewed) |
Revealed #1 by Camelot, Profile Entertainment | ... | 1993 Diskmag | (Text) |
The Party 1993 Invitation by Camelot | ... | 1993 Invitation | (Code, Graphics, Text) |
Produkthandler Kom Her by Camelot | ... | 1992 Demo | (Code, Graphics) |
The Party 1992 Invitation by Camelot | ... | 1992 Invitation | (Code, Graphics, Text) |
One Year Camelot 3 by Camelot | ... | 1991 Demo | (Code) |
Unbounded by Demotion | ... | 1991 Demo | (Code, Graphics) |
Stroke 1 by Demotion | ... | 1991 Demo | (Graphics) |
6510 Abuse by Demotion | ... | 1991 Demo | (Code, Graphics, Text) |
Revealed Text-Editor V1.0 by Profile Entertainment | ... | ???? Tool | (Code) |
Attended : Intro Creation Competition 2018
Summer Nørd in the Sun 2018
Gubbdata 2018
Rumble at The Round Table 2018
Gubbdata 2017
Snabel does Give
Intro Creation Competition 2016
X'2016
Pre-X2016
Gubbdata 2016
Free Bleeding Meeting
Sceners in the Sun '15
Gubbdata 2015
Intro Creation Competition 2014
X'2014
Sceners in the Sun '14
JSL Tribute Funcompo :)
Christmas Fun Competition 2013
Smaalandsmeeting
BFP 2013
CHCC in the Sun 2013
Show me your (vector)balls
Demo of the Year Competition 2013
3-Color-Logo Competition 2013
Datastorm 2013
X'2012
Hex Burn 2012
Kotelet Meeting 2012
Danmarksmesterskabet i EDB 2012
LCP 2011
X'2010
LCP 2009
X'2008
X'2006
Retro Concert Copenhagen
The Party 1997
SILIconvention 1997
The Party 1996
The Party 1995
The Party 1994
The Party 1993
The Computer Crossroad 1993
The Party 1992
Brutal & Hurricane Summer Party 1992
The Party 1991
Panoramic & Hoaxers Trondheim Party 1991
Dexion X-Mas Conference 90
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