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Stripescroll   [2015]

Stripescroll Released by :
Cascade [web]

Release Date :
8 May 2015

Type :
C64 One-File Demo

Website :
http://www.cascade64.de/csc_releases.php?selector=C64 Demos#184

User rating:*********_  8.7/10 (9 votes)   See votestatistics

Credits :
Code .... Monte Carlos of Cascade
Music .... psycho8580 of Artstate, Elysium, MultiStyle Labs, Onslaught
Charset .... Monte Carlos of Cascade


SIDs used in this release :
Funk Under the Trunk(/MUSICIANS/P/Psycho/Funk_Under_the_Trunk.sid)


Scrolltext and other text in this release : ()
Scrolltext

Download :
http://csdb.dk/getinternalfile.php/138352/stripescroll.prg (downloads: 559)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by TheRyk on 9 May 2015
Not a WinVICE problem. On real machine it looks(!) better but here it also crashed at some point after first wrapping of scroll.
User Comment
Submitted by Monte Carlos on 9 May 2015
Is it really a VICE problem? I didn't check that and just wondered which part of all the subroutines could cause the bug.
User Comment
Submitted by Joe on 9 May 2015
Well, in Vice, there is a CPU Jam at $B8c5 after some minutes. So ofcourse you would, unlike me, watch it on a real set :)
User Comment
Submitted by Yogibear on 9 May 2015
Me likes!
User Comment
Submitted by mhindsbo on 9 May 2015
Very nice indeed! Cool in itself and could be further developed with other effects added.
User Comment
Submitted by celticdesign on 8 May 2015
Nice!
User Comment
Submitted by The Phantom on 8 May 2015
It's always nice seeing new scroll effects.
The hardest part isn't the code, I think. It's coming up with different variations to exploit said code. I'm sort of in the same spot, but not with a scroll ;)

Great work here. Good music choice too.
User Comment
Submitted by Dr.j on 8 May 2015
Great to see Cascade back to rock. nice work Monte Carlos!
User Comment
Submitted by awsm on 8 May 2015
Smooth! And good music choice, too.
User Comment
Submitted by PAL on 8 May 2015
very cool!
User Comment
Submitted by TheRyk on 8 May 2015
next time just get it done on time for BCC#10 then I'll take care of CSDb :)
User Comment
Submitted by TheRyk on 8 May 2015
Very nice one, Monte!

@Emu-Lamers: This one looks really good on real machine and PAL color TV 50Hz, not so sure if PAL emulation on 60Hz works well.

@future release drama: was foreseeable. :)
User Comment
Submitted by Digger on 8 May 2015
pretty cool idea!
User Comment
Submitted by hedning on 8 May 2015
Monte Carlos: Just add the release when it's released. Problem solved.
User Comment
Submitted by Joe on 8 May 2015
Oh! + for the perfect and suitable music!
User Comment
Submitted by Joe on 8 May 2015
Cool! I like it a lot.
User Comment
Submitted by Monte Carlos on 8 May 2015
Please, i finished all this in the public transport and noon brake at work. Do not delete again my submission if i already created the entry. It had the reason that i used my last five minutes of a spare time period to create the release and hoped i just can continue in the next spare time period.
User Comment
Submitted by MagerValp on 8 May 2015
Added prg for lazy emu users like me.
User Comment
Submitted by Shine on 8 May 2015
Nice ... has potential!!! :)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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