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HMFLI   [2016]

HMFLI Released by :
Hitmen [web]

Release Date :
30 October 2016

Type :
C64 Graphics

Released At :
X'2016

User rating:**********  9.8/10 (22 votes)   See votestatistics
**********  10/10 (5 votes) - Public votes only.

Credits :
Code .... Peacemaker of Hitmen, Hitmen
Graphics .... Banshee
Idea .... Peacemaker of Hitmen, Hitmen

Download :
http://csdb.dk/getinternalfile.php/152622/hmfli-hitmen.prg (downloads: 431)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by DeeKay on 10 November 2016
Here's my conversion of that pic into MUIFLI:
User Comment
Submitted by Freshmaster Nice on 1 November 2016
Crazy idea that somehow works quite well.
User Comment
Submitted by קєคςє๓คкєг on 1 November 2016
@Copyfault: Yes, indeed. I tried it with rasterline switching afli / fli, but it looked bad with the diterhing. So i choose these method which is better for this kind of diterhing.
User Comment
Submitted by Groepaz on 1 November 2016
Ihr sauft doch alle Lack!
User Comment
Submitted by Copyfault on 1 November 2016
Seems to be like that MR-FLI-mode (see Robo MultiRes FLI) by Algorithm but without the Hires/MC-mode-change on every rasterline (only frame-based).

Another reason to get my ILM-editor done... could still bite my ass off that we did not release an example pic along with that beta-version of the Independent Line Manipulator back in the days!!!
User Comment
Submitted by Mixer on 31 October 2016
Looks amazing!
User Comment
Submitted by Jok on 31 October 2016
thanks pals!
Yep - It looked like 3d render converted with some tool into unknown (for me) mode. Thanks for clearing this out.
It would be really cool to have possibility to do stuff like this (or "to paint" to be precise).
On Mac.
Only program that I have (and works) is Multipaint now.
And It understands ...multi ;) And hires. Which is quite ok, but I would be really happy to have hires mode with more colours available.
In close to c64 interface (like P1 or Multipaint)

picture looks amazing
User Comment
Submitted by xpo on 31 October 2016
Extraordinary example of VIC possibilities.
User Comment
Submitted by Jailbird on 31 October 2016
The eminently noticeable uncanny valley revealed to me right away that the original has to be a 3D model.

By the look of it, an interesting graphics mode. I wonder about its technical specifics.
User Comment
Submitted by Carrion on 31 October 2016
@jok
and the mode, as Peacemaker said is one FLI picture + AFLI picture interlacing.
The tool? Timanthes I guess with one layer set to 50% opacity.
User Comment
Submitted by ptoing on 31 October 2016
Jok: Looks to me like the picture is a convert of a render of a 3D scuplt. Possibly found on Artstation or a similar site. That said, as a proof of concept for the mode it works well.
User Comment
Submitted by קєคςє๓คкєг on 31 October 2016
Ofcourse we did not release the gfx in the compo. It would have been unfair to the other real graphic guys. This Prod was mainly made to show all of you the new hires- / multicolor interlaced fli "mode" i did about 1-2 years ago. Thats it =)
User Comment
Submitted by Groepaz on 31 October 2016
Mr.SID: look up other gfx releases by Banshee and you should be able to work out the reason all by yourself =D
User Comment
Submitted by Jok on 31 October 2016
something more about this picture?
how it was done?
tools, refs, mode...
User Comment
Submitted by Mr. SID on 31 October 2016
Why wasn't this entered in the compo?
User Comment
Submitted by fenz on 31 October 2016
Incroyable 10/10
User Comment
Submitted by Rock on 30 October 2016
Impressive 10/10
User Comment
Submitted by Thierry on 30 October 2016
WTF! , 10/10
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