Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Platman Worlds Music Complete   [2017]

Platman Worlds Music Complete Released by :
Saul Cross

Release Date :
17 April 2017

Type :
C64 Music

User rating:awaiting 8 votes (5 left)   See votestatistics

Credits :
Music .... Saul Cross of RGCD


SIDs used in this release :
Platman Worlds(/MUSICIANS/C/Cross_Saul/Platman_Worlds.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by saulc12 on 27 April 2019
A cover of the intermission tune from Platman Worlds can now be found on Spotify, Deezer, Apple Music, iTunes, Amazon Music and many other streaming services as part of my new synthwave/retro wave album release ‘Beta Maximus’. If anybody here uses any of those streaming services, please, if you get the chance, let me know what you think. Thanks.
User Comment
Submitted by saulc12 on 30 May 2017
Soundtrack now available on Bandcamp here: https://sc12.bandcamp.com/album/platman-worlds-ost
User Comment
Submitted by saulc12 on 19 April 2017
As for 6581, I guess I prefer it, but I try to set my filters up for a good compromise between the two different chips, of course there are a lot of variations of each also, so you can't get it to match any chip perfectly and even the 8580 isn't 100% consistent from chip to chip. I really like the filter distortion you get with 6581 though and even try to use it effectively in some tunes.
User Comment
Submitted by saulc12 on 19 April 2017
5 is a bit different to the rest as it is for the 'Gothic World' so a change of pace. The last tune (9) is for the loader.
User Comment
Submitted by Dr.j on 19 April 2017
just wondering why use 6581 sidchip and not 8580 ? anyhow i found the tunes are very happy and nicely done , are fit to a kind game like "pacman" variations. tune 4 is a bit repetitive and get over used without new change, 5 is a bit odd to me , remind me the old tunes from Melbourne house by Neil Brennan on the mid 80's but i find it very interesting tune , tune 6 is very catchy and well developed with nice fx love it , also 7-8 are cool sub-tunes catchy and nice melodic , 9 start like Jean Michel Jarre Magnetic Fields but it isn't , and i didn't so like it so much cause it have a lot of potential to make it more interesting , my fav. tune is : #2 which is solid and awesome i love the vibrato (slide) effect very much. all in all you did you very good music and i mark you in my favorites composers on now days. keep on going! you really have nice sounds and good thinking of music.
User Comment
Submitted by saulc12 on 17 April 2017
Before I am accused of jumping the gun, I would just like to say that I released before the official release of the game as a cracked version has appeared and as y'all may have guessed I prefer to release my music myself, rather than it necessitating being ripped.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (6)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.082 sec.