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VirtualC64 V3.2 [macosx]   [2018]

Released by :
Dirk W. Hoffmann

Release Date :
30 November 2018

Type :
Other Platform C64 Tool

Website :
http://www.dirkwhoffmann.de/virtualc64/index.html

User rating:awaiting 8 votes (8 left)

Credits :
Code .... Dirk W. Hoffmann

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by Fred on 27 December 2018
New in Version 3.2

Added support for Kingsoft, StarDos, and Atomic Power cartridges.
Revised the Rom dialog. It can be opened manually in the hardware settings now.
Improved the CRT monitor emulation and redesigned the emulator settings window to make video options easier to control.
Fixed a bug in the VICII implementation that caused too many rasterline IRQs to be triggered under some circumstances.
Fixed a bug in the VICII implementation that caused too many sprite-sprite and sprite-background IRQs to be triggered.
Improved the emulation accuracy of the sprite shift register emulation.
Fixed several user interface issues in the sprite debug panel.
In positional key mapping mode, the left and right shift key are now treated as two different keys.
Starting with this version, VirtualC64 offers limited scripting support via Apple's Open Scripting Architecture. It can be controlled remotely via Applescript or JXA (JavaScript for Automation).
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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