Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in 
Applause   [1998]

Applause Released by :
Arise [web]

Release Date :
1 May 1998

Type :
C64 Demo

User rating:********__  8.3/10 (6 votes)   See votestatistics

Credits :
Code .... Browar of Arise
  Gorzalek Ochlalek of Arise
  Wacek of Albion Crew, Arise, WST
Music .... Rodney of Arise
  Wacek of Albion Crew, Arise, WST
Graphics .... Bimber of Arise
Design .... Browar of Arise
Charset .... Turbosnail of Arise
Loader .... Sensei of Arise, Fraction


SIDs used in this release :
Applause (end)(/MUSICIANS/R/Rodney/Applause_end.sid)
Applause Theme(/MUSICIANS/W/Wacek/Applause_Theme.sid)

Download :
http://www.demodungeon.com/zip/arise_applause.zip (downloads: 970)
ftp://ftp.padua.org/pub/c64/Demos/pal/arise/applause.zip (downloads: 382)
http://c64.ch/demos/download.php?id=776 (downloads: 311)
http://csdb.dk/getinternalfile.php/57750/arise_applause.zip (downloads: 301)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Sith on 20 February 2017
This stuff still rocks. Wonderful vectors.
User Comment
Submitted by wacek on 7 January 2010
I love this demo for many things - one being in my eyes a great showcase of how much of a great math coder Browar always was. Secondly, that a guy who hated the word 'design' to the core of his bones could have a really fresh, simple but great idea for a design of a demo itself.

Although, I admit I hated the chessboard thing, only with time I started to appreciate it :)
User Comment
Submitted by Jailbird on 1 June 2007
Thanks Oswald for reminding me what a fine demo this is! Very nice effects, only if its pace would be a little bit faster.
User Comment
Submitted by Oswald on 1 June 2007
ptoing, probably the loader is too much optimized. (would need some extra nops here and there or lowering the track changing speed etc...)

anyhow awesome demo. thumbs up for the effort alone, all those 3d stuff in pixel res which just a very few coders dare / can do.
User Comment
Submitted by ptoing on 30 October 2006
I transferred this to disk via RR-Net but it refuses to run. Well, it does start but strangly enough the loadingbar only fills about 3/4 and then in continues until it hangs at a light red screen :/ Works fine in VICE.
I have a C64C with 1541-II. Anyone got a clue why it fucks up?
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
Summaries
User Comments (5)
Production Notes
Fun Stuff
Goofs
Hidden Parts
Trivia (2)
Forum
Discuss this release (1)
Info on other sites
Pout
YouTube
Sponsored links
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2017
Page generated in: 0.657 sec.