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Cybernoid 1K   [2002]

Cybernoid 1K Released by :
No Name [web]

Release Date :
20 August 2002

Type :
C64 1K Game

User rating:awaiting 8 votes (8 left)

Credits :
Code .... CyberBrain of No Name
Graphics .... CyberBrain of No Name
Idea .... CyberBrain of No Name

Download :

Look for downloads on external sites:
 Pokefinder.org


Production Info
Submitted by CyberBrain on 19 August 2002
It was fun to code... :) Coded in a few days, about 1-2 weeks before i started at the university.

I had some problems with the kernal-routine $BDCD, which stryyker helped me out with. It kept crashing when i inserted JSR $BDCD, and it showed to be because of a little design-flaw in BASIC. (Stryyker found out that $BDCD executes a CLI-opcode, so any SEI i put infront of JSR $BDCD was negated again - so since $BDCD is very slow, and i called it from my interrupt, it kept interrupting itself, leading to a stack overflow)

Apart from that lame kernal-nonsense (which i never use except for in this 1K-game), everything else was bliss and pHun.

It was coded in the CA65-assembler (part of the CC65 package).
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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