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Vandalism News #51   [2009]

Vandalism News #51 Released by :
Onslaught [web], Vandalism News Staff [web], Wrath Designs [web]

Release Date :
19 September 2009

Type :
C64 Diskmag

User rating:**********  9.6/10 (8 votes)   See votestatistics

Credits :
Code .... Crimson of Wrath Designs
  Ed of Onslaught, Vandalism News Staff, Wrath Designs
  Jolz of Onslaught
Music .... booker of Amorphis, Onslaught, SIDwave
  Drax of Bonzai, Crest, Maniacs of Noise, Vibrants
  hukka of svenonacid
  Jan Harries of Ancients, HVSC Crew, SIDwave
  Vegard of svenonacid
  ZZAP69 of MaZZA, Onslaught, Vandalism News Staff
Graphics .... Almighty God of Level 64, No Name, Onslaught
  Joe of Crest, Vandalism News Staff, Wrath Designs
Design .... Jazzcat of First Blood Entertainment, Onslaught, Vandalism News Staff
  Joe of Crest, Vandalism News Staff, Wrath Designs
Text .... booker of Amorphis, Onslaught, SIDwave
  Cure
  Ed of Onslaught, Vandalism News Staff, Wrath Designs
  enthusi of Onslaught, PriorArt
  Jazzcat of First Blood Entertainment, Onslaught, Vandalism News Staff
  Joe of Crest, Vandalism News Staff, Wrath Designs
  Leming of Fatum, Onslaught
  Macx of Chromance, MaZZA, Onslaught, Vandalism News Staff
  Morpheus of C64.COM, Flash Inc., Pentangel, The Increasing Popularity Crew, The Transfer Team
  Stan of BRAINfART, Hitmen
  Vengeance of Onslaught, Vandalism News Staff
  ZZAP69 of MaZZA, Onslaught, Vandalism News Staff
Charset .... Joe of Crest, Vandalism News Staff, Wrath Designs
Loader .... Jolz of Onslaught
Interviewed .... Carrion of Crest, Elysium
  Dokk


SIDs used in this release :
Doped Out Space Man(/MUSICIANS/V/Vegard/Doped_Out_Space_Man.sid)
Doubledecker(/MUSICIANS/B/Booker/Doubledecker.sid)
Equations(/MUSICIANS/S/SIDwave/Equations.sid)
Jazzcat(/MUSICIANS/D/DRAX/Jazzcat.sid)
Lady Arabica(/MUSICIANS/D/DRAX/Lady_Arabica.sid)
New Age(/MUSICIANS/V/Vegard/New_Age.sid)
Sonar Control(/MUSICIANS/Z/Zzap69/Sonar_Control.sid)
Tauspo(/MUSICIANS/H/Hukka/Tauspo.sid)
Visions of Transcendence(/MUSICIANS/S/SIDwave/Visions_of_Transcendence.sid)


Contains information on the following event(s) :
LCP 2009  report and results
Maximum Overdose 8  report
St LCP 2008  report and results

Download :
http://csdb.dk/getinternalfile.php/79258/vandalismnews51.zip (downloads: 1611)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by booker on 24 February 2010
Conrad. Thx! :) (you surprised me) :))
User Comment
Submitted by Conrad on 3 January 2010
The intro music by Booker is a killer!!! :D One of my favorites from you.
User Comment
Submitted by macx on 12 October 2009
@Digger:

The parts I have written are up on http://allt.jonatanforsberg.net/krams/c64/c64text.htm

As for the general contents. Iit is a c64 diskmag afterall, and should be read on a machine playing the included sids. My tip is you get a bigger screen :-)
User Comment
Submitted by Digger on 12 October 2009
I would be lovely if the VN interface had an option to increase the line height as I can't read it anymore (I used to when I was a teenager). Shouldn't be too difficult to achieve as it uses proportional text rendering engine anyway.

Also, was thinking of an up-down page scroll instead of displaying pages come on, it's 2009 ;-)

Meanwhile, is there a chance to get the content as plain text/HTMl somewhere?
User Comment
Submitted by Jazzcat on 27 September 2009
Groepaz: I'm using a 1701 and looks good. But like I've mentioned previously, will remove it from further issues.

Edit: some further feedback tells me to remove light blue when on grey background. So those two colours will be out of most of the text now. :)

Due to outfit restrictions we want to get an entirely new outfit made. Using the same advantages of the existing one but including features requested by people.

Biggest problem is finding someone who can do that. At the moment I've compiled a list of "must have" and another list of "want".
User Comment
Submitted by Groepaz on 27 September 2009
"Groepaz: on my monitor the yellow looks fine, but will consider it in the future for emulator users of course."

hu? the *only* way i can somewhat read it is in emulator. on the c64 i can hardly see there are letters at all :)
User Comment
Submitted by booker on 26 September 2009
Thanx for all your comments about the report and tune intro (8580) :)
Thnx Ed & Joe for work we done together again.

Great job from WD&VN staff once more!

Jazzcat, I'll post you my reactions on the email ;-)
User Comment
Submitted by Jazzcat on 22 September 2009
Leming: yes, it is difficult, otherwise it would be there ;)

Groepaz: on my monitor the yellow looks fine, but will consider it in the future for emulator users of course.


Regarding text size, too big, too small... ideally 2 sides is best I agree, but I'm sure people will get over it.

User Comment
Submitted by Leming on 22 September 2009
Is it that difficult to put a bloody music title/author on the screen when its being changed? I have asked so many times for this... this is the last time Im asking :) It is very important that I know who's tune is playing, ok maybe its obvious with draxes tunes coz you can guess that its his but others arent that obvious. Just to let you know - again - this is annoying me and many others!
Otherwise great work, Im happy to be part of it. Waiting for the Syntax edition. You know I Love ya really :)
User Comment
Submitted by Groepaz on 22 September 2009
ok finally checking it out too... writing this while reading:
- intro: i like the visuals, very nice. as usual the "music" doesnt do it for me at all. (but thats just me really)
- 3 disks. yawn. please, if there are more than 2 disks, tell the user WHICH disk to insert instead of the rather pointless "disk" notice =) (infact i would recommend to simply stop collecting more content and release the issue if 2 sides are full, save the rest for the next issue)
- yellow text on grey background? WTF. whoever had that bright idea, next time atleast try how it looks on the real thing (its completely unreadable really. even in emu it is unless pal emulation is disabled, and even then its hard to read) violet isnt exactly great to read on grey background either ... sign of emulameration? =)
- nitpicking "zoomania": i wouldnt call a one byte patch "some random bugs have been fixed" =P (i have sent a proper fix that also makes the game run at proper speed on ntsc so its not super hard to ninja, if you care =P)
- "fredrik released a SID" ? wow, gotta check right now! =D
- credits: it would be nice to see a list of the people who are responsible for the inline graphics here, just like in any other "proper" mag.

the content itself, i guess everything has been said already, so i wont repeat it :)

OT: mason: if there'd actually be a way to tell which files have been changed in your archive and when, then it would be easy to update things here if needed. its entirely your "fault" =)
User Comment
Submitted by Radiant on 21 September 2009
Didn't fail to not disappoint me. :-)

Some highlights: Best intro ever, grand respect to Ed & Joe. The LCP report by Leming and Booker was totally hilarious! Also, great music overall. The Mini-Awards was a fine read.

Random reflections:

I thought the World of Demos feature was a bit on the whiny side this time, but perhaps the whining serves some purpose which I fail to see.

The news chapter could be more journalistic in its approach, actively persuing leads and rumours (I'm aware it requires quite a bit of effort to pull off, though). Still a good read.

NSR still needs to be revived. Twoflower, Puterman?
User Comment
Submitted by Leon on 21 September 2009
joe, are you human? not god?! ;_)
User Comment
Submitted by A Life in Hell on 21 September 2009
heart vn. hope it stays around forever.
User Comment
Submitted by Dane on 21 September 2009
Gfx is what makes this issue most memorable for me.
User Comment
Submitted by Archmage on 21 September 2009
Great issue once again! Interesting and well written articles by the three headed editor monster, good fits-the-bill-gfx from Joe and some great tunes by Drax, Harries, Zzap69 and the new Norwegian guy. Definetly floppy transfer material once I manage to unpack my C-stash in the new place. And thanks to Macx for saving my life in Schweeeden. Having a scene doc rules! :)
User Comment
Submitted by Conrad on 20 September 2009
Nice edition once again! The C64 Heaven article was a pleasant read, as well as the interview with Dokk. Looking forward to #52.
User Comment
Submitted by Frost on 20 September 2009
Good graphics, nice music and great articles. Everything a mag needs.
Good job!
User Comment
Submitted by Motion on 20 September 2009
The gfx technique is awesome! The woman in the intro looks a little like Beyonce Knowles (the eyes and mouth). I'm gonna enjoy this release - thanx!
User Comment
Submitted by Ksubi on 20 September 2009
Jaw dropping graphics, lovely music and as always, a great read. :)
User Comment
Submitted by Linus on 19 September 2009
Love Zzap69's music, going to check the mag later :)
User Comment
Submitted by Spot on 19 September 2009
yonx, actually it's 'UP' but whatever, everyone spells our name and acronym wrongly, the gfx in the mag looks gorgeous, gonna check it out tomorrow!
User Comment
Submitted by blackdroid on 19 September 2009
Wonderful intro, and my god Joe those pixels!
User Comment
Submitted by grennouille on 19 September 2009
The music is ahhh!
User Comment
Submitted by yonx on 19 September 2009
Excellent as expected, lots of quality content! I really like the gfx, very pretty stuff!!

The news falsely states that Datastorm 2010 will feature the PC-platform. Less important but nevertheless: Up Rough is shortened to UP! not URS :)
User Comment
Submitted by Celtic on 19 September 2009
Thank god for Joe and his amazng gfx!
User Comment
Submitted by ne7 on 19 September 2009
i <3 the intro and intro music :D lovely so far
User Comment
Submitted by iAN CooG on 19 September 2009
Interesting and worth reading every page as always. Best news in years: "Fredrik released another sid". I sensed a lot of irony. Thumbs up.
User Comment
Submitted by Pantaloon on 19 September 2009
nice :)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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