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Frighthof   [2010]

Frighthof Released by :
Arsenic

Release Date :
3 October 2010

Type :
C64 Demo

AKA :
Frighthoof 18 ;-)

Released At :
X'2010

Achievements :
C64 Demo Competition at X'2010 :  #5

User rating:*********_  8.5/10 (32 votes)   See votestatistics
*********_  8.5/10 (21 votes) - Public votes only.

Credits :
Code .... Axis of Arsenic, Oxyron
  Mactron of Arsenic, Stonehead
Music .... Fanta of Chorus, Oxyron, Plush, Viruz
Graphics .... Mactron of Arsenic, Stonehead
  Sphinx of Arsenic
  Veto of Arsenic, Oxyron
  Yazoo of Arsenic, Oxyron
Design .... Axis of Arsenic, Oxyron
  Yazoo of Arsenic, Oxyron
Charset .... Veto of Arsenic, Oxyron
Loader .... Graham of Arsenic, Oxyron


SIDs used in this release :
Frighthof(/MUSICIANS/F/Fanta/Frighthof.sid - c64.org)

Download :
http://csdb.dk/getinternalfile.php/92115/frighthof.zip (downloads: 1086)
ftp://ftp.scs-trc.net/pub/c64/Party/2010/X/Frighthof.zip (downloads: 173)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by NecroPolo on 2 April 2011
One of my favs from the X2010 bunch. I especially like the movie-style sequencing in synch with the music and all the nifty 3D parts. If all the voters were metalheads - that would have been a straight winner :)
User Comment
Submitted by tool8 on 26 December 2010
One of my favourites. The music worked very well with the demo too. Thumbs up!
User Comment
Submitted by Pantaloon on 28 November 2010
i love the mood in this demo :)
User Comment
Submitted by MacGyver on 28 November 2010
Smooth production with atmospheric music and nice gfx, e. g. I love Yazoo's cemetery picture at the end/after the intro, and the bat (or crow?) making the "fade out". Includes some hardcore code: Vector city in cemetery style, that fast and hires 3D object and those crossing twisters, kewl stuff! Great to see Axis being so active! Scary end part with all those animated eyes watching the flying "The End" - cool idea! Special thumbs up for creating this production within such a short time in 2010!
Ah, and the "note" is a perfect alternative end part ;-)
User Comment
Submitted by FATFrost on 28 November 2010
Yazoo your gfx are awesome in this demo!! i want to see more!!! (=^_^=)
User Comment
Submitted by TheRyk on 19 October 2010
Excellent stuff! No complaints about "slow pace" from me, I don't always need to get an epileptic seizure when watching a C64 demo. The speed matches the atmosphere very well, to my mind.

L'Aallemagne: dix points!
User Comment
Submitted by Viscid on 11 October 2010
Nice code from Axis and superb graphics from Yazoo. I'm still waiting for TTS to join the forces again ;)
User Comment
Submitted by booker on 11 October 2010
Nice and coherent. I like these speedy anims :) Good job!
User Comment
Submitted by Linus on 11 October 2010
Some *very* nice screens, splendid work! Not too fond of the music but that might just be me. Thumbs up!
User Comment
Submitted by Nemezis on 10 October 2010
Excellent effects & graphic :) VERY poor music ;(
User Comment
Submitted by DeeKay on 7 October 2010
I liked this, and would maybe have expected it even to reach #4 (that, or Lepsi, was a tough choice!)... But Mahoney's placing surprised everyone I guess! ;-)

My favourite part is the rotating chessboard thingy, because it runs so smooth!.. You simply have a better feeling of actual depth than with the plasmas (Pantha Rhei, EoD) or patterntextures (EoD) used in other oneframed x-rotator-parts...

Also, the double twister rocked! ;-D
User Comment
Submitted by Zielok on 6 October 2010
Great presentation (also code, gfx and music). Donwnvoted for me.
User Comment
Submitted by Burglar on 5 October 2010
stormlord \o/
User Comment
Submitted by nightlord on 5 October 2010
really nice demo considering the short amount of time it was made in. The intro vector part, the graveyard with the crow and the final eyeballs tracking the logo were my favorite bits from the demo. I wish you guys had more time to work on this. it feels like this demo was just at a sweet spot where say three more weeks could have improved it greatly. Some of the gfx could be more polished (like the dark angel girl's stomach looks a bit like flat cylinder)

Thanks for this nice demo. Looking forward to your next.
User Comment
Submitted by Optimus on 5 October 2010
Some quite cool 3d stuff in here. The demo/music is a bit too slow paced though.
User Comment
Submitted by Frost on 5 October 2010
Well, "ripped" migh have been the wrong word to use.
The picture was first featured in this demo.
And here is a link to the original picture.
User Comment
Submitted by Yazoo on 5 October 2010
frost... you are talking about the reaper i guess. i wanted some nice outlines and found that picture at google and took the outlines for hires sprites. not a big deal i guess - nothing was ripped from any amiga-demo - and i didnt even know that demo you was talking about. the reaper was hand-polished by me... the same reaper got used in our demo "farbraus" in the plotscroll part. i like that one... its just a small part of the devils pic

this was the source from google i had used to look up some nice reapers outlines for inspiration: http://www.dracula.de/halloween/Bilder/sensenmann_klein.jpg

i have nothing to hide :-)
User Comment
Submitted by Frost on 5 October 2010
Very good and moody demo!

Also nice to see some ripped amiga graphics! (that death-picture from Mortality by Tulou) ;D
User Comment
Submitted by Skate on 5 October 2010
I really liked this demo. Very nice effects and high quality visuals. I liked the tune as well. This should have been in top 3. I even thought it may win the compo. Guys, don't be sad of the compo positioning, we know your worth. ;)
User Comment
Submitted by Sir Garbagetruck on 5 October 2010
I _really_ liked this, and when some folks were saying the first half shown were obviously selected that way I was pointing out that this one wasn't low on the scale, it probably had been mixed into the earlier bits to be sure we had some stuff to even stuff out/shake it up a bit.

Still I should have said how much I liked it in person, sorry I didn't.
User Comment
Submitted by Clarence on 4 October 2010
Basically I wouldn't be surprised if this made into the top 3. This had the most coherent design, with quality effects. Maybe misses a bit more content. For me that X rotator is some of the best looking effect released on the whole party. Good work guys!
User Comment
Submitted by Frantic on 4 October 2010
I really enjoyed the coherence of this, and I think the pace of the demo was fitting to the theme. If I would have changed one thing, I would have taken away the smile from that devil, and replaced it with a more solemn facial expression. Apart from that, I found the jokes working in this context, despite the doomish theme of the demo.

I like the muzak!
User Comment
Submitted by Xiny6581 on 4 October 2010
Yet another perfect production that will go high up in the rank! Some routines were just breathtaking! Probably one of the best design I've seen in a while!
User Comment
Submitted by Slator on 4 October 2010
maybe the most polished "oxyron" demo ever, lovely transitions and really nice code and I have to admit that yazoo actually can do gfx....
nice work.
For just the small amount of time it is a real kick ass production, seems like you like it stressy :)

friendly hugs to all of you
User Comment
Submitted by SanderFocus on 4 October 2010
Great demo indeed! Amazing 3d routines and some nice graphics. I especially liked the graveyard one after the intro, beautiful. And the music ofcourse!
The theme is not my cup of tea however.
User Comment
Submitted by Oswald on 4 October 2010
if it had more effects and a faster pace this would have been my personal #1 from the compo. most harmonic design&code&music imho from the bunch. very nice!
User Comment
Submitted by Ed on 4 October 2010
Some really cool screens in this one.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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