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Old Farts Dream   [2011]

Old Farts Dream Released by :
Oxyron [web]

Release Date :
26 February 2011

Type :
C64 Crack intro

AKA :
proud to be old

Website :
https://www.youtube.com/watch?v=T-0oc6JOuKA

Released At :
Facebook Oldskool Cracktro Compo

User rating:*********_  8.9/10 (10 votes)   See votestatistics

Credits :
Code .... Axis of Arsenic, Oxyron
Music .... Fanta of Chorus, Oxyron, Plush, Viruz
Graphics .... Yazoo of Arsenic, Oxyron
Text .... Axis of Arsenic, Oxyron
  Yazoo of Arsenic, Oxyron
Charset .... Yazoo of Arsenic, Oxyron


SIDs used in this release :
Cooperation Demo 2(/MUSICIANS/F/Fanta/Cooperation_Demo_2.sid)

Download :
http://csdb.dk/getinternalfile.php/95730/oldfarts dream 1.prg (downloads: 1204)
http://csdb.dk/getinternalfile.php/95812/oldfarts dream 1_decrunch_fix.prg (downloads: 266)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by bepp on 9 October 2012
Gah, what is the name of the game/song on which Fanta's tune is based? Can't recall the name but I love it! =)

[Edit: iAN CooG to the rescue (thanks)... http://csdb.dk/sid/?id=12639]
User Comment
Submitted by Axis/Oxyron on 2 April 2011
@MacGyver: Hard to judge from here without the possibility to test around on the crashing hardware.

@Ian Coog: Damn, you got me. We thought about releasing this together with an extremely small game (Something like a 2 KB Pong Clone). ;O)
User Comment
Submitted by MacGyver on 30 March 2011
@Axis: I recently took the time to test this on some other maschines. Results: Works on another C64 G and an old C64. Crashes on a C128D metal (and my "main" C64 G mentioned earlier). 2:2, all in all. Is it a VIC issue, or rather with the RAMs?
User Comment
Submitted by iAN CooG on 27 March 2011
very nice demo. no, this isn't properly a crack intro, 62kb fully used, can't be actually linked to anything ;)
User Comment
Submitted by Low Spirit on 6 March 2011
fine production :)
but the thing, that i have the original music in mind and can't get the name, gives me a headache. coz i'm 100% sure, that fanta just changed the lead... and the rest is a "guttenberg" :D
User Comment
Submitted by MacGyver on 2 March 2011
Axis: Okay, the special kind of VSP might be the reason.
Thanks for the decrunch fix. As expected, it fixes the decrunch issue, while the intro still crashes after a while - again, tested with a C64G.
User Comment
Submitted by Axis/Oxyron on 2 March 2011
@MacGyver: Sounds strange. I tested it on a c64 and a c128d without any problems. Also Graham tested on multiple systems with only 1 crash, which i guess was due to the vsp-problem. The only critical part in the code I see is the vsp, the rest is fairly clean and simple. Perhaps its due to the fact, that this intro uses multiple vsp´s every frame, which is rarely used in other demos/intros.
For everyone having problems with long waits on the decrunchline, test the decrunchfix executable. I dont know if it works, because the problem doesnt occur on my hardware. But I found a potential bug in the code.
User Comment
Submitted by Stein on 1 March 2011
Very cool!
User Comment
Submitted by MacGyver on 28 February 2011
Well, I saw the goof notes, but 1) that doesn't explain why the decrunch (?) line stays for really ages. And 2) I never had any VSP issues with this C64 before, so it would suprise me if that was the reason. I guess the reason for the problems lie somewhere else.
User Comment
Submitted by Yazoo on 28 February 2011
@MacGyver: yeah :( plz read the "goofs" - you have a non-vsp stable c64 i guess
User Comment
Submitted by MacGyver on 28 February 2011
Has anyone successfully tried this on the real thing? My result (with C64G and 1541U-I): Keeps ages on the decrunch screen, runs normally for a while, then crashes. Works nice on VICE 2.3 (normal and sc).
Otherwise, also my favorite one from the compo entries.
User Comment
Submitted by daison on 28 February 2011
red hot coderpron... awesome :)
User Comment
Submitted by HCL on 27 February 2011
Tricky and lovely
User Comment
Submitted by Wile Coyote on 27 February 2011
I like this.
User Comment
Submitted by Richard on 27 February 2011
Love the music and effects, one of my favourite intros, by one of my favourite demo groups :) Awesome stuff!
User Comment
Submitted by Oswald on 27 February 2011
gotta love the music made of reused instruments of the old classic. also great code & gfx.
User Comment
Submitted by The Shadow on 27 February 2011
Very cool special logo effects.
User Comment
Submitted by Conrad on 26 February 2011
Very nice!! I love the flipping logo effect and colour-splits in the text!
User Comment
Submitted by Sir Garbagetruck on 26 February 2011
I like the splits, and I have to work on my sprite multiplexer cuz I can't figure out how you did that (I know, I just said I have to work on it (: ) effing excellent thing really.
User Comment
Submitted by Moloch on 26 February 2011
Feels a bit "clean" to me, but good overall.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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